How to argue for Unix vs. AS400/CICS


 
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Old 12-25-2008
How to argue for Unix vs. AS400/CICS

As a traveling consultant, my road took me to a massive Vegas Gaming operation, that runs it's shop with AS400/CICS. The legacy-4 rooms size- computer is protected more than fort Knox, and the level of trust that I earned is envious to many of the top leaders of the organization, and beyond.

Yet I see the Legacy system holding back many opportunities for success, compared to what UNIX can deliver. Fear of change + job security + paranoid security + Grey hair + Tough-guy-gambler image, keeps AS400(system i) /CICS running, with problems building up to a staggering level, that Unix can solve in a blink of an eye.

What line of thought you can say, that can be a good argument for Unix vs. AS400?

Take your time. Thanks for reading.
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ggz(7)								  GGZ Gaming Zone							    ggz(7)

NAME
ggz - The GGZ Gaming Zone DESCRIPTION
The GGZ Gaming Zone is a standards-conforming online gaming infrastructure which provides many applications and games to people who like to play on the internet or in local networks. APPLICATIONS
There isn't a single executable named ggz, instead a multitude of programs is available to the user, and even more which operate on the system level or are used by developers and administrators. Users will most likely want to connect to a GGZ server on the internet, such as ggz://live.ggzgamingzone.org, to play games against other people. Core clients are used to perform this task. GAMES
Games are usually launched by the GGZ server, with corresponding game clients running on the user's desktop. Plenty of games are available for GGZ, most of them coming from the GGZ project itself but several independent game projects do now provide GGZ support. While some GGZ game clients are suited for online gaming only, others also run locally like normal games happen to do. Those will be found in the desktop's application menu. FILES
/usr/bin GGZ applications, tools, and the games which provide single player mode. /usr/lib(d) GGZ game client and server libraries. /usr/share/ggz(d) Data files for game clients and servers. CONFORMING TO
GGZ Design Document and Protocol Reference, available at http://www.ggzgamingzone.org/docs/design/ GGZ Client-Client Protocol Reference, available at http://www.ggzgamingzone.org/docs/design/clientspec/ GGZ Server-Server Protocol Reference, available at http://www.ggzgamingzone.org/docs/design/serverspec/ Freedesktop.org specifications for desktop integration of games and applications, more information at http://www.freedesktop.org/ File Hierarchy Standard for unix-derived operating systems, at http://www.pathname.com/fhs/ SEE ALSO
ggz_h(3), ggzcore_h(3), ggzmod_h(3), libggz(3), libggzcore(3), libggzmod(3), attributes(5), ggz.modules(5), gnome-interfaces(5), ggz(6), ggz-config(6) GGZ Gaming Zone: http://www.ggzgamingzone.org/ AUTHORS
The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org> Last edited by Michal Pryc, Sun Microsystems Inc., 2008. The GGZ Development Team 0.0.14 ggz(7)