GGZ Gaming Zone 0.0.14.1 (Default branch)


 
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Old 02-17-2008
GGZ Gaming Zone 0.0.14.1 (Default branch)

ImageThe GGZ Gaming Zone (GGZ) is an Internet gaming center. Players login and sit at tables where they can play their favorite games and chat with other players. GGZ can support multiple rooms with varying skill levels.License: GNU General Public License (GPL)Changes:
About twenty bugs which have been found for over ayear are now fixed. Several translations inggz-client-libs and ggz-gtk-client were taken fromthe GNOME games project and integrated. Toolchainsupport, in particular on Solaris, has beenimproved.Image

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libggz(3)							C Library Functions							 libggz(3)

NAME
libggz - The GGZ Gaming Zone base library DESCRIPTION
libggz is used by GGZ Gaming Zone server, the ggzcore library and other components. This library handles networking, configuration files, structure management functions and wrappers around glibc functions. The libggz library contains different groups of functions: FUNCTION GROUPS Memory handling These functions provide an alternative to the normal C library functions for dynamically allocating memory. They keep track of memory allocated by storing the name of the function and file in which they were called similar to glibc but are more convenient to use. For instance, ggz_strdup(NULL) returns NULL instead of crashing, and ggz_malloc() includes a reference counter to be used for debugging in combination with ggz_free(). With enabled MEMORY debugging the function ggz_memory_check() may be called to make sure all allocated memory has been freed. Configuration file management This group of functions is used for XML configuration file routines to store and retrieve values. For example, the ggz_conf_parse() function can be used to open a config file. To create such file automatically the GGZ_CONF_CREATE must be specified. If exactly the same configuration pathname is being opened more than one time, the original handle is being returned and only one copy is retained within memory. Configuration values are stored using a system of sections and keys. A key must be unique within a section and cannot be both an inte- ger and a string within the same key. Section and key names may contain any characters except an equal sign. Although keys may not have leading or trailing whitespace, section names may have them. It is suggested that any whitespace (other than possibly internal spaces) be avoided when specifying section and key names. For writing the values to the physical file, the ggz_conf_commit() function must be called, otherwise all values are in the memory only, which makes writing multiple values in rapid succession more efficient, as the entire file must be regenerated in order to be written to the flat-file format of the configuration file. The string and list reading functions return dynamically allocated memory to the caller. The user is responsible for calling ggz_free() on this memory when they no longer need the returned values. All memory used internally by the configuration functions will be released when ggz_conf_cleanup() is called. Note that this does not commit any changes made to the configuration files, so the ggz_conf_commit() have to be called to do such commit. The ggz_conf_cleanup() is expected to call this at program termination, but it may be called at any time earlier than termination and new files may be subsequently opened. Debug functions The functions allow switching on and off debug messages for a certain tag. Network functions Those functions, historically known as the easysock library, permits the creation of server or client sockets, compatible with IPv6, as well as reading and writing basic datatypes such as integers or strings. Security functions This group of functions are for both cryptographic hash creation and comparison using the gcrypt library, and for TLS encryption for network channels using OpenSSL. FILES
The following files are used by this library: /usr/lib/libggz.so The base GGZ Gaming Zone shared library ATTRIBUTES
See attributes(5) for descriptions of the following attributes: +-----------------------------+-----------------------------+ | ATTRIBUTE TYPE | ATTRIBUTE VALUE | +-----------------------------+-----------------------------+ |Availability |SUNWgnome-games | +-----------------------------+-----------------------------+ |Interface stability |Volatile | +-----------------------------+-----------------------------+ SEE ALSO
ggz_h(3), ggzcore_h(3), ggzmod_h(3), libggzcore(3), libggzmod(3), attributes(5), ggz.modules(5), gnome-interfaces(5), ggz(6), ggz-con- fig(6), ggz(7) GGZ Gaming Zone: http://www.ggzgamingzone.org/ http://www.ggzgamingzone.org/docs/api/libggz/ http://www.ggzgamingzone.org/docs/api/ggzcore/ http://www.ggzgamingzone.org/docs/api/ggzmod/ NOTES
Written by Michal Pryc, Sun Microsystems Inc., 2008. SunOS 5.11 29 May 2008 libggz(3)