02-07-2013
The idea of using a pipe is pretty cool. I never taught about that. Next time I do something I'll take that into consideration. It's going to be way faster But isn't it going to be a little harsh on I/O, I mean it depends on the interval the reader will loop in the pipe.
Anyway, you're answer is cool.
Last edited by venam; 02-07-2013 at 09:42 AM..
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PIPE(2) System Calls Manual PIPE(2)
NAME
pipe - create an interprocess channel
SYNOPSIS
#include <u.h>
#include <libc.h>
int pipe(int fd[2])
DESCRIPTION
Pipe creates a buffered channel for interprocess I/O communication. Two file descriptors are returned in fd. Data written to fd[1] is
available for reading from fd[0] and data written to fd[0] is available for reading from fd[1].
After the pipe has been established, cooperating processes created by subsequent fork(2) calls may pass data through the pipe with read and
write calls. The bytes placed on a pipe by one write are contiguous even if many processes are writing. Write boundaries are preserved:
each read terminates when the read buffer is full or after reading the last byte of a write, whichever comes first.
The number of bytes available to a read(2) is reported in the Length field returned by fstat or dirfstat on a pipe (see stat(2)).
When all the data has been read from a pipe and the writer has closed the pipe or exited,
read(2) will return 0 bytes. Writes to a pipe with no reader will generate a note sys: write on closed pipe.
SOURCE
/sys/src/libc/9syscall
SEE ALSO
intro(2), read(2), pipe(3)
DIAGNOSTICS
Sets errstr.
BUGS
If a read or a write of a pipe is interrupted, some unknown number of bytes may have been transferred.
When a read from a pipe returns 0 bytes, it usually means end of file but is indistinguishable from reading the result of an explicit write
of zero bytes.
PIPE(2)