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Top Forums Shell Programming and Scripting How to ring the system bell many times without pause? Post 302716643 by Lem on Tuesday 16th of October 2012 05:12:49 PM
Old 10-16-2012
The problem is indeed to have a proper pause.

Even without a pause the loop works: but not as you expect. Try:
Code:
for i in {1..150000}; do print '\a'; done

--
Bye
 

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pause(2)							   System Calls 							  pause(2)

NAME
pause - suspend process until signal SYNOPSIS
#include <unistd.h> int pause(void); DESCRIPTION
The pause() function suspends the calling process until it receives a signal. The signal must be one that is not currently set to be ignored by the calling process. If the signal causes termination of the calling process, pause() does not return. If the signal is caught by the calling process and control is returned from the signal-catching function (see signal(3C)), the calling process resumes execution from the point of suspension. RETURN VALUES
Since pause() suspends thread execution indefinitely unless interrupted by a signal, there is no successful completion return value. If interrupted, it returns -1 and sets errno to indicate the error. ERRORS
The pause() function will fail if: EINTR A signal is caught by the calling process and control is returned from the signal-catching function. ATTRIBUTES
See attributes(5) for descriptions of the following attributes: +-----------------------------+-----------------------------+ | ATTRIBUTE TYPE | ATTRIBUTE VALUE | +-----------------------------+-----------------------------+ |Interface Stability |Standard | +-----------------------------+-----------------------------+ |MT-Level |Async-Signal-Safe | +-----------------------------+-----------------------------+ SEE ALSO
alarm(2), kill(2), signal(3C), wait(3C), attributes(5), standards(5) SunOS 5.10 28 Dec 1996 pause(2)
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