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Full Discussion: multiple Library target
Top Forums Programming multiple Library target Post 302693017 by vbe on Tuesday 28th of August 2012 11:21:25 AM
Old 08-28-2012
What system are you dealing with ( OS and version)?
 

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register_trace_handler(3alleg4) 				  Allegro manual				   register_trace_handler(3alleg4)

NAME
register_trace_handler - Registers a custom handler for trace output. Allegro game programming library. SYNOPSIS
#include <allegro.h> void register_trace_handler(int (*handler)(const char *msg)); DESCRIPTION
Supplies a custom handler function for dealing with trace output. Your callback will be passed a formatted error message in ASCII, and should return non-zero if it has processed the message, or zero to continue with the default actions. You could use this to ignore trace output, or to display the messages on a second monochrome monitor, etc. You can call this function even when Allegro has not been ini- tialised. Example: int network_broadcaster(const char *text) { int f; for (int f = 0; f send_msg_to_client(client[f], text); return 0; /* Let normal tracing occur. */ } ... register_trace_handler(network_broadcaster); TRACE("Networked tracing activated "); SEE ALSO
al_trace(3alleg4), TRACE(3alleg4), register_assert_handler(3alleg4) Allegro version 4.4.2 register_trace_handler(3alleg4)
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