Sponsored Content
Top Forums UNIX for Dummies Questions & Answers Terminal emulation settings help rlogin AIX to SCO Post 302616141 by herot on Friday 30th of March 2012 02:31:25 PM
Old 03-30-2012
OK, but why does in vi do I have to hit the down arrow 3 times to move down one line. Its the same for left right and up.
 

10 More Discussions You Might Find Interesting

1. Programming

Terminal Emulation

Hi , I am working on SCO Unix who needs to know some basics concepts about how to write a program that will capture the input , output of one terminal to another ie whatever is being typed as input or echoed as output to terminal say tty02 shall be automatically be falshed to another terminal say... (1 Reply)
Discussion started by: S.P.Prasad
1 Replies

2. UNIX for Dummies Questions & Answers

Terminal Emulation

Hello all, Am new to the forum and hope this post meets the requirements. This post will be rather lengtly but needs to be to explain the problem. I have two computers running Windows 2000 Pro. I travel for a living and use a terminal emulation program called STEP to connect to our Unix... (2 Replies)
Discussion started by: skids
2 Replies

3. BSD

ls -G in terminal emulation

Hi ! As everyone, i installed my system and started "personalizing" it. One of the adjustments was creating an alias in /etc/profile fo ls, so when I type ls it is running ls -G so i can see a colored output. Everything is ok, but after I configured my system to start in X by default (kdm as... (2 Replies)
Discussion started by: Sergiu-IT
2 Replies

4. SCO

Help: Terminal Emulation for SCO Unix...

Question from a newbie: We are running SCO Unix, and are using Century Software Windows Terminal Emulation “Term for Windows” for Win95 v6.3.9b. It used to work fine when we had Win98 on our machines, but now we are updating them with Win2000/XP. This WinTerm works fine on some machines, which... (9 Replies)
Discussion started by: fasal
9 Replies

5. UNIX for Dummies Questions & Answers

terminal emulation displaying in machine language

I entered the command cat 401328 in an attempt to see a file. Now, my screen is displaying machine language. The properties of the file say that it is a postgres application. Is there a command I can enter so everything gets back to normal? Thanks, (2 Replies)
Discussion started by: Debbie
2 Replies

6. UNIX for Dummies Questions & Answers

Differences between Telnet and Terminal Emulation?

HI , I am little confused about differences between Telnet and Terminal Emulation? (1 Reply)
Discussion started by: nixhead
1 Replies

7. AIX

Terminal Emulation- AIX Server- Best Practices

Greetings. We share one AIX server with about 100 users over 4 hub sites via Procomm Plus. Users dvelop bad habits and exit straight out of the terminal window vice correctly logging out of their application session on the server. Sometimes we have to go into the server and terminate their session... (0 Replies)
Discussion started by: pconfig
0 Replies

8. Solaris

Terminal Emulation Issue

I am having issues with installation of Sterling-Gentran:Server for UNIX 6.1. The issue within the secadmin setup. I can get into the Security Admin Setup Screens and can navigate within but cannot reply to a popup screen (the software is asking me to confirm "YES" or "NO" and none of the keys on... (6 Replies)
Discussion started by: oakbob817
6 Replies

9. Programming

printer link to terminal emulation

have the following lines in .bash_profile. "ln-s /dev/ttyp0 /dev/lpw10" and ln -s /dev/ttyp0 /dev/lpc10" this allows a terminal emulation running on xp to print locally. I would like to capture the print file and store the output in a directory. Any ideas as to how to capture the print output?... (2 Replies)
Discussion started by: petercp
2 Replies

10. UNIX for Dummies Questions & Answers

Terminal emulation OSX Vs. Solaris 11

I am using Terminal on an OSX system to access and edit crontab files on a 'headless' Solaris 11 server. Crontab -e on OSX invokes vi as the editor, which is fine, but I am getting unexpected characters on keystrokes and have to abort the edit. If this is an emulation issue, would someone please... (1 Reply)
Discussion started by: SmokeyJoe
1 Replies
SNAKE(6)							   Games Manual 							  SNAKE(6)

NAME
snake, snscore - display chase game SYNOPSIS
/usr/games/snake [ -wn ] [ -ln ] /usr/games/snscore DESCRIPTION
Snake is a display-based game which must be played on a CRT terminal from among those supported by vi(1). The object of the game is to make as much money as possible without getting eaten by the snake. The -l and -w options allow you to specify the length and width of the field. By default the entire screen (except for the last column) is used. You are represented on the screen by an I. The snake is 6 squares long and is represented by S's. The money is $, and an exit is #. Your score is posted in the upper left hand corner. You can move around using the same conventions as vi(1), the h, j, k, and l keys work, as do the arrow keys. Other possibilities include: sefc These keys are like hjkl but form a directed pad around the d key. HJKL These keys move you all the way in the indicated direction to the same row or column as the money. This does not let you jump away from the snake, but rather saves you from having to type a key repeatedly. The snake still gets all his turns. SEFC Likewise for the upper case versions on the left. ATPB These keys move you to the four edges of the screen. Their position on the keyboard is the mnemonic, e.g. P is at the far right of the keyboard. x This lets you quit the game at any time. p Points in a direction you might want to go. w Space warp to get out of tight squeezes, at a price. ! Shell escape ^Z Suspend the snake game, on systems which support it. Otherwise an interactive shell is started up. To earn money, move to the same square the money is on. A new $ will appear when you earn the current one. As you get richer, the snake gets hungrier. To leave the game, move to the exit (#). A record is kept of the personal best score of each player. Scores are only counted if you leave at the exit, getting eaten by the snake is worth nothing. As in pinball, matching the last digit of your score to the number which appears after the game is worth a bonus. To see who wastes time playing snake, run /usr/games/snscore . FILES
/usr/games/lib/snakerawscores database of personal bests /usr/games/lib/snake.log log of games played /usr/games/busy program to determine if system too busy BUGS
When playing on a small screen, it's hard to tell when you hit the edge of the screen. The scoring function takes into account the size of the screen. A perfect function to do this equitably has not been devised. 4th Berkeley Distribution May 20, 1985 SNAKE(6)
All times are GMT -4. The time now is 09:39 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy