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Top Forums Shell Programming and Scripting Syntax error: Bad for loop variable Post 302583085 by clgz2002 on Monday 19th of December 2011 02:11:54 PM
Old 12-19-2011
I noticed that I wasn't passing all parameters but I'm still having the same issue.
Code:
USERNAME="bbb"
PASSWORD="password"
SERVER="192.168.1.100"
WAIT_TIME=300
FILE_PATH="/home/users/xxx/MMM" # local directory to pickup *.dat file
REMOTE_PATH="/Drop_off/xxx/yyy" # remote server directory to upload file

#Process files
for file in $FILE_PATH/*.dat
do
	echo "Processing $file ..."
	# take action on each file. f store current file name
	./UFTFTP_SecondScript $file $USERNAME $PASSWORD $SERVER $FILE_PATH $REMOTE_PATH
	echo "Seconds until next uploadls : $WAIT_TIME"
	for (( x=0; x<$WAIT_TIME; x++ ))
	do
		echo "Sleeping for " $x
		sleep 1
	done
done

---------- Post updated at 03:11 PM ---------- Previous update was at 03:09 PM ----------

Shell: /bin/bash
System: lububtu

Last edited by Scott; 12-19-2011 at 04:05 PM.. Reason: Code tags
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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