LOVE 0.2.1 (Default branch)


 
Thread Tools Search this Thread
Special Forums News, Links, Events and Announcements Software Releases - RSS News LOVE 0.2.1 (Default branch)
# 1  
Old 03-30-2008
LOVE 0.2.1 (Default branch)

Image LOVE is a 2D game engine that utilizes the Lua scripting language to create games. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games. License: zlib/libpng License Changes:
This release adds "safe" filesystem features through PhysFS by giving each game a single directory on the user system to which the game can write saves and high scores. ImageFonts have also been improved: glyphs are now scalable, and can be drawn in non-integer coordinates. On-the-fly image optimization functions have been added to avoid artifacts on certain sprites when drawn in floating point coordinates.Image

More...
Login or Register to Ask a Question

Previous Thread | Next Thread

1 More Discussions You Might Find Interesting

1. UNIX for Dummies Questions & Answers

Heart OS and Love OS?

Hi everyone. Our professor in Operating Systems gave us a research work about the Heart OS and Love OS. We were told that they were old operating systems from UNIX but I couldn't find any information about them from google. I hope someone here could point me to the right direction. Thanks! (7 Replies)
Discussion started by: jogonjr
7 Replies
Login or Register to Ask a Question
AIRSTRIKE(6)							       GAMES							      AIRSTRIKE(6)

	    _	 _	    _	     _ _
	   / 	(_)_ __ ___| |_ _ __(_) | _____
	  / _  | | '__/ __| __| '__| | |/ / _ 
	 / ___ | | |  \__  |_| |  | |   <  __/
	/_/   \_\_|_|  |___/\__|_|  |_|_|\_\___|

NAME
airstrike - 2d dogfight game in the tradition of 'Biplanes' and 'BIP' DESCRIPTION
Airstrike is a 2d biplane dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and several other extensions of the original games. SYNOPSIS
airstrike [options] OPTIONS
Airstrike reads all the configuration options from a configuration file at startup but you can override from command line a few of the options: --fullscreen Runs the game in fullscreen mode. --sound Runs game with sound effects, if support for that has been compiled in. --nosound Runs the game without sound. --noalpha Game graphics will not be antialiased. This makes it run faster. --alpha Game graphics will be antialiased. --config CONFIGFILE Use given configuration file instead of the one which location is compiled into Airstrike. Configuration file name is '.airstrikerc' and it's located in your home directory. CONTROLS
Airstrike is controlled from keyboard: RIGHT Plane nose goes up. LEFT Plane nose goes down. COMMA Accelerate. DOT Shoot. SPACE Drop a bomb. ESC Pause game and open game options menu. From menu you can change options, view release notes and quit it. LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL). WARRANTY
None. COPYRIGHT AND CREDITS
Ulf Ekstrom Game author, programming and graphics Peter Eismann Windows port, comments and ideas Eero Tamminen Sound, graphics, game objects, makefiles, comments and ideas Alessandro Giusti Graphics and ideas And many others for comments, bug reports and ideas. Airstrike Version 1.0 AIRSTRIKE(6)