GarageBand: Unexpected results with Learn To Play recordings on slower machines

 
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Operating Systems OS X (Apple) OS X Support RSS GarageBand: Unexpected results with Learn To Play recordings on slower machines
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Old 10-21-2010
GarageBand: Unexpected results with Learn To Play recordings on slower machines

Learn To Play recordings may quit unexpectedly or have unusable audio output on Core Duo and MacBook Air computers. You may see the following message: "Error while trying to synchronize Audio and MIDI..."

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SDL_CDPlayTracks(3)						 SDL API Reference					       SDL_CDPlayTracks(3)

NAME
SDL_CDPlayTracks - Play the given CD track(s) SYNOPSIS
#include "SDL.h" int SDL_CDPlayTracks(SDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes)); DESCRIPTION
SDL_CDPlayTracks plays the given CD starting at track start_track, for ntracks tracks. start_frame is the frame offset, from the beginning of the start_track, at which to start. nframes is the frame offset, from the beginning of the last track (start_track+ntracks), at which to end playing. SDL_CDPlayTracks should only be called after calling SDL_CDStatus to get track information about the CD. Note: Data tracks are ignored. RETURN VALUE
Returns 0, or -1 if there was an error. EXAMPLES
/* assuming cdrom is a previously opened device */ /* Play the entire CD */ if(CD_INDRIVE(SDL_CDStatus(cdrom))) SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); /* Play the first track */ if(CD_INDRIVE(SDL_CDStatus(cdrom))) SDL_CDPlayTracks(cdrom, 0, 0, 1, 0); /* Play first 15 seconds of the 2nd track */ if(CD_INDRIVE(SDL_CDStatus(cdrom))) SDL_CDPlayTracks(cdrom, 1, 0, 0, CD_FPS*15); SEE ALSO
SDL_CDPlay, SDL_CDStatus, SDL_CD SDL
Tue 11 Sep 2001, 22:58 SDL_CDPlayTracks(3)