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roar_simple_connect(3) [debian man page]

roar_simple_connect(3)					System Manager's Manual: RoarAudio				    roar_simple_connect(3)

NAME
roar_simple_connect, roar_simple_connect2 - Opens a connection to RoarAudio's sound server SYNOPSIS
#include <roaraudio.h> int roar_simple_connect (struct roar_connection * con, char * server, char * name); int roar_simple_connect2(struct roar_connection * con, char * server, char * name, int flags, uint_least32_t timeout); DESCRIPTION
This calls opens a connection to the RoarAudio's sound server. To disconnect use roar_disconnect(3). PARAMETERS
con The roar_connection object to be filled on success with all data needed for comunicating with the server. This is used by nearly all other functions. server The host or filename of the socket of the server. Should normaly be NULL to try default locations. name The name of this client. Should be the name of the player without any paths or filenames. flags Flags used to connect to the server. Currently only ROAR_ENUM_FLAG_NONE and ROAR_ENUM_FLAG_NONBLOCK are supported. ROAR_ENUM_FLAG_NONBLOCK disables some of the server location features. timeout Timeout for the connection. A value of zero means no timeout. Currently timeouts are not supported. RETURN VALUE
On success these calls return 0. On error, -1 is returned. EXAMPLES
FIXME SEE ALSO
roar_disconnect(3), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_simple_connect(3)

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roar_connect(3) 					System Manager's Manual: RoarAudio					   roar_connect(3)

NAME
roar_connect, roar_connect2 - connects to RoarAudio's sound server SYNOPSIS
#include <roaraudio.h> int roar_connect(struct roar_connection * con, char * server); int roar_connect2 (struct roar_connection * con, char * server, int flags, uint_least32_t timeout); DESCRIPTION
Connects to RoarAudio's sound server. This calls just connects to the sound server without any authentication or identify. Do not use this from end user applications. Use roar_simple_connect(3) or roar_simple_connect2(3). PARAMETERS
con The connection object to be filled with the data needed to talk to the server used by nearly all other calls. server The server to connect to. flags Flags used to connect to the server. Currently only ROAR_ENUM_FLAG_NONE and ROAR_ENUM_FLAG_NONBLOCK are supported. ROAR_ENUM_FLAG_NONBLOCK disables some of the server location features. timeout Timeout for the connection. A value of zero means no timeout. Currently timeouts are not supported. RETURN VALUE
On success these calls return 0. On error, -1 is returned. EXAMPLES
See libroar/simple.c, roar_simple_connect(3). SEE ALSO
roar_simple_connect(3), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_connect(3)
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