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Full Discussion: Disksuite questions
Top Forums UNIX for Dummies Questions & Answers Disksuite questions Post 39834 by Perderabo on Monday 1st of September 2003 05:30:21 PM
Old 09-01-2003
I am not real sure what you're asking. But disksuite uses slices as its building blocks. So you are going to need slices.

And all it can do is connect the slices. If you want a 100 gig partition, then you will need some slices that add up to 100 gigs.

As a standard in our company, every disksuite disk must have a database. So that's the only way that I have done it. Make this slice as small as format will allow.
 

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GLUDISK(3G)							   OpenGL Manual						       GLUDISK(3G)

NAME
gluDisk - draw a disk C SPECIFICATION
void gluDisk(GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); PARAMETERS
quad Specifies the quadrics object (created with gluNewQuadric()). inner Specifies the inner radius of the disk (may be 0). outer Specifies the outer radius of the disk. slices Specifies the number of subdivisions around the z axis. loops Specifies the number of concentric rings about the origin into which the disk is subdivided. DESCRIPTION
gluDisk renders a disk on the z = 0 plane. The disk has a radius of outer and contains a concentric circular hole with a radius of inner. If inner is 0, then no hole is generated. The disk is subdivided around the z axis into slices (like pizza slices) and also about the z axis into rings (as specified by slices and loops, respectively). With respect to orientation, the +z side of the disk is considered to be ``outside'' (see gluQuadricOrientation()). This means that if the orientation is set to GLU_OUTSIDE, then any normals generated point along the +z axis. Otherwise, they point along the -z axis. If texturing has been turned on (with gluQuadricTexture()), texture coordinates are generated linearly such that where r = outer, the value at (r, 0, 0) is (1, 0.5), at (0, r, 0) it is (0.5, 1), at (-r, 0, 0) it is (0, 0.5), and at (0, -r, 0) it is (0.5, 0). SEE ALSO
gluCylinder(), gluNewQuadric(), gluPartialDisk(), gluQuadricOrientation(), gluQuadricTexture(), gluSphere() COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. AUTHORS
opengl.org opengl.org 06/10/2014 GLUDISK(3G)
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