05-03-2003
norsk hedensk
Quote:
sorry if my post didnt help give any ideas.
No that is helpful. I wasn't aware of the possible loop back issue. I'm primarily a FreeBSD desktop user and this is my first forey into networking.
Last night I when I rebooted the gateway machine I could have sworn I saw it say that 32mbs of ram where ok, it's supposed to have 64mb! So I rebooted and it said 64mb. I opened the case up and took out the ram, two sticks of 32mb, and put in a 128mb. When I fired it up the machine began beeping. Turned it off and put one stick of the 32mb in. Started up and got the same result, a loud beeping. Turned it off took the 32mb out put the 128mb in the second slot, fired it up.....all went smoothly.
Upshot of this is I believe that the first slot that holds the ram is faulty. I'm now running it with the two 32mb in slot 2 & 3. I've been playing Diablo II which would normally hang within the first few minutes.
The next test will be that I will leave the machine connected to the net during the night with a few browsers open and see if it locks up.
Fingers crossed the mystery has been solved.
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DM(8) BSD System Manager's Manual DM(8)
NAME
dm -- dungeon master
SYNOPSIS
ln -s dm game
DESCRIPTION
dm is a program used to regulate game playing. dm expects to be invoked with the name of a game that a user wishes to play. This is done by
creating symbolic links to dm, in the directory /usr/games for all of the regulated games. The actual binaries for these games should be
placed in a ``hidden'' directory, /usr/lib/games/dm, that may only be accessed by the dm program. dm determines if the requested game is
available and, if so, runs it. The file /etc/dm.conf controls the conditions under which games may be run.
The file /etc/nogames may be used to ``turn off'' game playing. If the file exists, no game playing is allowed; the contents of the file
will be displayed to any user requesting a game.
FILES
/etc/dm.conf configuration file
/etc/nogames turns off game playing
/usr/lib/games/dm directory of ``real'' binaries
/var/games/games.log game logging file
SEE ALSO
dm.conf(5)
HISTORY
The dm command appeared in 4.3BSD-Tahoe.
SECURITY CONSIDERATIONS
Two issues result from dm running the games setgid ``games''. First, all games that allow users to run UNIX commands should carefully set
both the real and effective group ids immediately before executing those commands. Probably more important is that dm never be setgid any-
thing but ``games'' so that compromising a game will result only in the user's ability to play games at will. Secondly, games which previ-
ously had no reason to run setgid and which accessed user files may have to be modified.
BSD May 31, 1993 BSD