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Operating Systems AIX 0514-516 Device Configuration Database Lock Service Post 302967022 by bakunin on Thursday 18th of February 2016 05:11:14 PM
Old 02-18-2016
Quote:
Originally Posted by agent.kgb
kill -9 helps sometimes.
In principle, yes, but isn't that a little over-enthusiastic? I tend to try kill -15 always first and only if the process in question is poorly written (and doesn't honour the signal) use kill -9 as a last resort.

The difference is that -15 gives the process to be ended a chance to clean up after itself: remove temporary files, remove allocated shared memory segments, remove opened sockets, ..., whereas -9 is a - to the process external - headshot.

Its suicide versus kill and, as we all know since the days of M.A.S.H, suicide is painless ... ;-))

I hope this helps.

bakunin
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roar_vs_connection_obj(3)				   RoarAudio Programmer's Manual				 roar_vs_connection_obj(3)

NAME
roar_vs_connection_obj, roar_vs_stream_obj, roar_vs_vio_obj - VS API interface for use of main API SYNOPSIS
#include <roaraudio.h> struct roar_connection * roar_vs_connection_obj(roar_vs_t * vss, int * error); struct roar_stream * roar_vs_stream_obj (roar_vs_t * vss, int * error); struct roar_vio_calls * roar_vs_vio_obj (roar_vs_t * vss, int * error); DESCRIPTION
Those functions return internal connection, stream and VIO object of the VS object. They are used to use the main API with a VS opened stream. roar_vs_connection_obj() returns the connection object used for the control connection to the server. roar_vs_stream_obj() returns the stream object storing information about the stream. roar_vs_vio_obj() returns the VIO object used to read data from or send data to the server. Returned objects are freed as soon as the VS object is closed. If the VS object was created using roar_vs_new_from_con(3) the connection is not closed by the VS object and stay valid after close until it is closed by the program or library. The VIO object MUST NOT be used while in buffered mode. PARAMETERS
vss The VS object to return internal objects from. error This is a pointer to a integer used to store the error value in case of error. This can be NULL if not used but it is very recom- mended to use this error value to report good error messages to the user. RETURN VALUE
On success these calls return the described object. On error, NULL is returned. EXAMPLES
FIXME SEE ALSO
roarvs(7), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_vs_connection_obj(3)
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