05-24-2012
There used to be Bits lotteries and the like, though, the 'bits club'.
9 More Discussions You Might Find Interesting
1. UNIX for Dummies Questions & Answers
i have installed SDL int /opt
and i installed a game with pkgadd in /usr/local
and when i try to start the game i says:
ld.so.1: ./gamename: fatal: libSDL-1.1.so.0: open failed: No such file or directory
what should i do (1 Reply)
Discussion started by: CreamHarry
1 Replies
2. UNIX for Dummies Questions & Answers
for some reson lokie games do not let me play the games on my linux box i go and install it but will not let me play them acts like it wants to run the game but will not open what do i do
i have return to wolfinstine
and unreal 2003
and seriurs sam
and quake 1,2,3
and starwars jedi 2
and... (1 Reply)
Discussion started by: amicrawler2000
1 Replies
3. What is on Your Mind?
So what kind of games we all play? If any?
I like RTS, C&C fan here all the way :p (8 Replies)
Discussion started by: woofie
8 Replies
4. UNIX for Dummies Questions & Answers
Does anyone know of any unix-based games? (1 Reply)
Discussion started by: danceofillusion
1 Replies
5. UNIX for Dummies Questions & Answers
I was wondering if anyone had a script file for a game or a puzzle in a script file? Or something fun, like a quiz (2 Replies)
Discussion started by: JamieMurry
2 Replies
6. UNIX for Dummies Questions & Answers
If "photopia.dat" is a game. To play it, you would normally type "frotz photopia.dat" (assuming you are in the directory where photopia.dat resides).
But what if I'm in my home directory, photopia.dat is in the "games" directory, and I want to play it without switching directories? What command... (2 Replies)
Discussion started by: greeky
2 Replies
7. What is on Your Mind?
You guys are really are a genius, you make computer processing more easy for us end users. You just don't make wonders but you also make good computer games too. Really there is a fast evolution on the era of the computer world. Thanks to you guys!
__________________
The Cute Angry Birds... (0 Replies)
Discussion started by: methusela123
0 Replies
8. Ubuntu
I have Ubunut installed on my desktop
AMD 6 Core 3.2 (will be getting the bulldozer AMD 8 Core when it releases)
16 GB of DDR3 1333 RAM
SSD
some HDD's
Nvidia 560 ti 1GB
My question is, how can I or can I even get a Win 7 VM to play games as well in a main install. Give it 10 GBs of RAM... (0 Replies)
Discussion started by: ochieman2000
0 Replies
9. What is on Your Mind?
So what is everyones all time favourite games console and why do you like it?
(Please - no comments on why they are better than others as that would be opinion based and cause arguments, positive comments only) (28 Replies)
Discussion started by: Tommyk
28 Replies
LEARN ABOUT DEBIAN
hexdump
HEXDUMP(9) BSD Kernel Developer's Manual HEXDUMP(9)
NAME
hexdump -- dump a block of bytes to the console in hexadecimal form
SYNOPSIS
#include <sys/systm.h>
void
hexdump(void *ptr, int length, const char *hdr, int flags);
DESCRIPTION
The hexdump() function prints an array of bytes to the console in hexadecimal form, along with the ASCII representation of the bytes, if pos-
sible. By default, each line of output will start with an offset count, followed by 16 hexadecimal values, followed by 16 ASCII characters.
ptr Pointer to the array of bytes to print. It does not need to be NUL-terminated.
length Number of bytes to print.
hdr Pointer to a NUL-terminated character string that will be prepended to each line of output. A value of NULL implies that no header
will be printed.
flags Flags for controlling the formatting of the output.
Bits 0-7 Integer value of the number of bytes to display on each line. A value of 0 implies that the default value of 16 will
be used.
Bits 8-15 Character ASCII value to use as the separator for the hexadecimal output. A value of 0 implies that the default value
of 32 (ASCII space) will be used.
HD_OMIT_COUNT Do not print the offset column at the beginning of each line.
HD_OMIT_HEX Do not print the hexadecimal values on each line.
HD_OMIT_CHARS Do not print the character values on each line.
SEE ALSO
ascii(7)
AUTHORS
This manual page was written by Scott Long.
BSD
December 7, 2003 BSD