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Full Discussion: Menu using shell script
Top Forums Shell Programming and Scripting Menu using shell script Post 302596132 by gary_w on Monday 6th of February 2012 03:54:43 PM
Old 02-06-2012
DOH! Here's the corrected example then which works. Thanks Corona688!
Code:
#!/usr/dt/bin/dtksh

typeset -r -x DYNMENUFILE=${0}.dat  # Menu file
typeset -r MAINPROMPT="Enter your selection: "
typeset -x PS3=$MAINPROMPT  # PS3 is the prompt for the select construct.
typeset -r RESPONSEFILE="${0}_${USER}.out"

> $RESPONSEFILE  # Create or clear the response file.

# Create file desriptor 5 as input from the menu file, as the select construct needs to 
# read from stdin too.
exec 5<$DYNMENUFILE

# Read lines from the file descriptor associated with the menu file.
while IFS="|" read -u5 heading option1_in option2_in option3_in option4_in the_rest
do
  #  Loop until a valid option is entered.
  while :
  do
   clear
    print "\n$heading\n"
    select option in $option1_in $option2_in $option3_in $option4_in
    do
      case $REPLY in   # REPLY is set by the select construct,
                       # and is the number of the selection.
        1) ;&  # Fall through
        2) ;&  # Fall through
        3) ;&  # Fall through
        4) print "${heading}: $option" >> $RESPONSEFILE
           print "\nYou selected: ${heading}: $option"
           sleep 2
           break 2  # Break out 2 levels (get the next menu line)
           ;;
        *) # Always code for the unexpected.
           print "\nUnknown option [${REPLY}]"
           sleep 2
           break # redisplay the current menu
           ;;
      esac
    done  # End select
  done  # End while true
done  # End reading menu items

# Close fd 5.
exec 5<&-

exit 0


Last edited by gary_w; 02-06-2012 at 05:00 PM..
 

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Menu::Item(3)						User Contributed Perl Documentation					     Menu::Item(3)

NAME
Tk::Menu::Item - Base class for Menu items SYNOPSIS
require Tk::Menu::Item; my $but = $menu->Button(...); $but->configure(...); my $what = $but->cget(); package Whatever; require Tk::Menu::Item; @ISA = qw(Tk::Menu::Item); sub PreInit { my ($class,$menu,$info) = @_; $info->{'-xxxxx'} = ... my $y = delete $info->{'-yyyy'}; } DESCRIPTION
Tk::Menu::Item is the base class from which Tk::Menu::Button, Tk::Menu::Cascade, Tk::Menu::Radiobutton and Tk::Menu::Checkbutton are derived. There is also a Tk::Menu::Separator. Constructors are declared so that $menu->Button(...) etc. do what you would expect. The "-label" option is pre-processed allowing ~ to be prefixed to the character to derive a "-underline" value. Thus $menu->Button(-label => 'Goto ~Home',...) is equivalent to $menu->Button(-label => 'Goto Home', -underline => 6, ...) The "Cascade" menu item creates a sub-menu and accepts these options: -menuitems A list of items for the sub-menu. Within this list (which is also accepted by Menu and Menubutton) the first two elements of each item should be the "constructor" name and the label: -menuitems => [ [Button => '~Quit', -command => [destroy => $mw]], [Checkbutton => '~Oil', -variable => $oil], ] -postcommand A callback to be invoked before posting the menu. -tearoff Specifies whether sub-menu can be torn-off or not. -menuvar Scalar reference that will be set to the newly-created sub-menu. The returned object is currently a blessed reference to an array of two items: the containing Menu and the 'label'. Methods "configure" and "cget" are mapped onto underlying "entryconfigure" and "entrycget". The main purpose of the OO interface is to allow derived item classes to be defined which pre-set the options used to create a more basic item. BUGS
This OO interface is very new. Using the label as the "key" is a problem for separaror items which don't have one. The alternative would be to use an index into the menu but that is a problem if items are deleted (or inserted other than at the end). There should probably be a PostInit entry point too, or a more widget like defered 'configure'. perl v5.16.3 2014-06-10 Menu::Item(3)
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