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Full Discussion: Invoking VI editor
Top Forums Shell Programming and Scripting Invoking VI editor Post 302572149 by de_day on Wednesday 9th of November 2011 09:09:46 AM
Old 11-09-2011
Try
Code:
:syntax on

See if that helps.

Last edited by de_day; 11-09-2011 at 10:14 AM.. Reason: Added code tags.
 

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BF-LEVEL-EDITOR(1)					      General Commands Manual						BF-LEVEL-EDITOR(1)

NAME
bf-level-editor -- The level editor for the Bear Engine. SYNOPSIS
bf-level-editor [-h] [--log-concise] [--log-file=file] [--log-level=string] [--log-uniq] [-c] [-u] file(s) ... DESCRIPTION
This program is the level editor for the Bear Engine. This is a part of the Bear Factory. OPTIONS
The following options can be passed to the program: -c, --compile Compile the files and exit. -h, --help Show summary of options. --log-file=file Write log output in "file". --log-level=string Output log messages up to a given level, among "error", "warning" and "verbose". -u, --update Open and save the level files. -v, --version Print the version of the editor and exit. SEE ALSO
running-bear(6), bf-animation-editor(1), bf-model-editor(1) AUTHOR
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. BF-LEVEL-EDITOR(1)
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