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Top Forums Shell Programming and Scripting ksh script with Interactive ssh on remote server Post 302553648 by Jeevanm on Thursday 8th of September 2011 06:45:55 AM
Old 09-08-2011
ksh script with Interactive ssh on remote server

HI Unix Gurus,

I an stuck in an interesting issue, where I am trying to execute a script on remote server after ssh.
The script on remote server is interactive,. Whenever it is called it hangs where it expects input from terminal and I have to terminate it.

I have searched through fourm and found -t -t is one option to use, but its not working in script, though it works from the shell prompt for execution of single command.

Can any one help me with this please.

Below are the brief contents of the KSH Script.

Code:
#!/bin/ksh
ip=192.168.113.14
hst=rhel_server
 
flg=0
 
if [ ${flg} -eq 0 ]
then
ssh -o IdentityFile=/root/.ssh/id_dsa -t -t root@${ip} << EOF
ksh /remote_script/server_install_soft.ksh ## Interactive Script
rm /tmp/log/old_log.log
EOF
fi
exit


Last edited by Scott; 09-08-2011 at 08:06 AM.. Reason: Please use code tags
 

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SSH-COPY-ID(1)						    BSD General Commands Manual 					    SSH-COPY-ID(1)

NAME
ssh-copy-id -- use locally available keys to authorise logins on a remote machine SYNOPSIS
ssh-copy-id [-f] [-n] [-i [identity_file]] [-p port] [-o ssh_option] [user@]hostname ssh-copy-id -h | -? DESCRIPTION
ssh-copy-id is a script that uses ssh(1) to log into a remote machine (presumably using a login password, so password authentication should be enabled, unless you've done some clever use of multiple identities). It assembles a list of one or more fingerprints (as described below) and tries to log in with each key, to see if any of them are already installed (of course, if you are not using ssh-agent(1) this may result in you being repeatedly prompted for pass-phrases). It then assembles a list of those that failed to log in, and using ssh, enables logins with those keys on the remote server. By default it adds the keys by appending them to the remote user's ~/.ssh/authorized_keys (creating the file, and directory, if necessary). It is also capable of detecting if the remote system is a NetScreen, and using its 'set ssh pka-dsa key ...' command instead. The options are as follows: -i identity_file Use only the key(s) contained in identity_file (rather than looking for identities via ssh-add(1) or in the default_ID_file). If the filename does not end in .pub this is added. If the filename is omitted, the default_ID_file is used. Note that this can be used to ensure that the keys copied have the comment one prefers and/or extra options applied, by ensuring that the key file has these set as preferred before the copy is attempted. -f Forced mode: doesn't check if the keys are present on the remote server. This means that it does not need the private key. Of course, this can result in more than one copy of the key being installed on the remote system. -n do a dry-run. Instead of installing keys on the remote system simply prints the key(s) that would have been installed. -h, -? Print Usage summary -p port, -o ssh_option These two options are simply passed through untouched, along with their argument, to allow one to set the port or other ssh(1) options, respectively. Rather than specifying these as command line options, it is often better to use (per-host) settings in ssh(1)'s configuration file: ssh_config(5). Default behaviour without -i, is to check if 'ssh-add -L' provides any output, and if so those keys are used. Note that this results in the comment on the key being the filename that was given to ssh-add(1) when the key was loaded into your ssh-agent(1) rather than the comment contained in that file, which is a bit of a shame. Otherwise, if ssh-add(1) provides no keys contents of the default_ID_file will be used. The default_ID_file is the most recent file that matches: ~/.ssh/id*.pub, (excluding those that match ~/.ssh/*-cert.pub) so if you create a key that is not the one you want ssh-copy-id to use, just use touch(1) on your preferred key's .pub file to reinstate it as the most recent. EXAMPLES
If you have already installed keys from one system on a lot of remote hosts, and you then create a new key, on a new client machine, say, it can be difficult to keep track of which systems on which you've installed the new key. One way of dealing with this is to load both the new key and old key(s) into your ssh-agent(1). Load the new key first, without the -c option, then load one or more old keys into the agent, possibly by ssh-ing to the client machine that has that old key, using the -A option to allow agent forwarding: user@newclient$ ssh-add user@newclient$ ssh -A old.client user@oldl$ ssh-add -c ... prompt for pass-phrase ... user@old$ logoff user@newclient$ ssh someserver now, if the new key is installed on the server, you'll be allowed in unprompted, whereas if you only have the old key(s) enabled, you'll be asked for confirmation, which is your cue to log back out and run user@newclient$ ssh-copy-id -i someserver The reason you might want to specify the -i option in this case is to ensure that the comment on the installed key is the one from the .pub file, rather than just the filename that was loaded into you agent. It also ensures that only the id you intended is installed, rather than all the keys that you have in your ssh-agent(1). Of course, you can specify another id, or use the contents of the ssh-agent(1) as you pre- fer. Having mentioned ssh-add(1)'s -c option, you might consider using this whenever using agent forwarding to avoid your key being hijacked, but it is much better to instead use ssh(1)'s ProxyCommand and -W option, to bounce through remote servers while always doing direct end-to-end authentication. This way the middle hop(s) don't get access to your ssh-agent(1). A web search for 'ssh proxycommand nc' should prove enlightening (N.B. the modern approach is to use the -W option, rather than nc(1)). SEE ALSO
ssh(1), ssh-agent(1), sshd(8) BSD
June 17, 2010 BSD
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