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Top Forums Shell Programming and Scripting How to combine two files based on fields? Post 302550091 by karumudi7 on Wednesday 24th of August 2011 03:19:15 PM
Old 08-24-2011
Question How to combine two files based on fields?

I have two files which are as follows:
File 1:
Code:
1 abc 250
2 pqr 300
3 xyz 100


File 2:
Code:
1 abc 230
2 pqr 700
3 xyz 500

Now I need output File, File 3as:

Code:
S.No Name Count1 Count2
1 abc 250 230
2 pqr 300 700
3 xyz 100 500

NOTE:
It will be good if you combine based on first field, which are serial numbers, i.e; Compare S.nos from both files, Print Name column from file2 (or file 1, only one), Count 1 from file1, count 2 from file2.

(Because may be there is a little difference in Name fields, but the purpose of both Name fileds are same)

Can any one help me in getting the unix Script for this?

Actually my list will be of 14.


Thanks.

Last edited by Franklin52; 08-25-2011 at 01:59 PM.. Reason: Please use code tags for data and code samples, thank you
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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