05-31-2011
Quote:
Originally Posted by
expl
I have a feeling that you have no idea what you are talking about. The SOCK_STREAM socket that you listen on is handling session queue. When you call accept() you end up with completely different socket to handle actual I/O for the TCP session.
This is supposed to be your reply to my answer, I guess?
If you read my answer carefully, you'll see that I just told the OP that it is not a problem to write/select at the same time on the
established connection (the socket you obtained as result of accept).
writing on the listening socket doesn't make any sense, so I discarded this possibility. Though I couldn't absolutely sure from OP answer that s(he) not trying to do that.
Cheers, Loïc.
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LEARN ABOUT OPENDARWIN
accept
ACCEPT(2) BSD System Calls Manual ACCEPT(2)
NAME
accept -- accept a connection on a socket
SYNOPSIS
#include <sys/types.h>
#include <sys/socket.h>
int
accept(int s, struct sockaddr *addr, int *addrlen);
DESCRIPTION
The argument s is a socket that has been created with socket(2), bound to an address with bind(2), and is listening for connections after a
listen(2). The accept() argument extracts the first connection request on the queue of pending connections, creates a new socket with the
same properties of s and allocates a new file descriptor for the socket. If no pending connections are present on the queue, and the socket
is not marked as non-blocking, accept() blocks the caller until a connection is present. If the socket is marked non-blocking and no pending
connections are present on the queue, accept() returns an error as described below. The accepted socket may not be used to accept more con-
nections. The original socket s remains open.
The argument addr is a result parameter that is filled in with the address of the connecting entity, as known to the communications layer.
The exact format of the addr parameter is determined by the domain in which the communication is occurring. The addrlen is a value-result
parameter; it should initially contain the amount of space pointed to by addr; on return it will contain the actual length (in bytes) of the
address returned. This call is used with connection-based socket types, currently with SOCK_STREAM.
It is possible to select(2) a socket for the purposes of doing an accept() by selecting it for read.
For certain protocols which require an explicit confirmation, such as ISO or DATAKIT, accept() can be thought of as merely dequeuing the next
connection request and not implying confirmation. Confirmation can be implied by a normal read or write on the new file descriptor, and
rejection can be implied by closing the new socket.
One can obtain user connection request data without confirming the connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non-
zero msg_controllen, or by issuing a getsockopt(2) request. Similarly, one can provide user connection rejection information by issuing a
sendmsg(2) call with providing only the control information, or by calling setsockopt(2).
RETURN VALUES
The call returns -1 on error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket.
ERRORS
The accept() will fail if:
[EBADF] The descriptor is invalid.
[ENOTSOCK] The descriptor references a file, not a socket.
[EOPNOTSUPP] The referenced socket is not of type SOCK_STREAM.
[EFAULT] The addr parameter is not in a writable part of the user address space.
[EWOULDBLOCK] The socket is marked non-blocking and no connections are present to be accepted.
[EMFILE] The per-process descriptor table is full.
[ENFILE] The system file table is full.
SEE ALSO
bind(2), connect(2), listen(2), select(2), socket(2)
HISTORY
The accept() function appeared in 4.2BSD.
4.2 Berkeley Distribution December 11, 1993 4.2 Berkeley Distribution