Hi,
I have a list of 70 files in a directory and I need to merge the content of each file into one big matrix file (71 columns x 3060 rows).
Each file has the following format only two columns per file:
unique identifier1
randomtext1 randomtext1
a 5
b 3
c 6
d 3
e 2... (11 Replies)
Hi ,
I have two files
aaa.txt (which contains)
1 2 3 4 5 6 7 8
9 10 11 12
and bbb.txt (which contains)
-1 -2 -3 -4 -5 -6 5 -8
0 3 0 0
the output that I intended to have is
0 0 0 0 0 0 6 0
4.5 6.5 5.5 6
i.e. Averaging
the script is in the file abc
Begin{START of the... (2 Replies)
Hi,
i have file1 which looks like:
x1 y1 z1
x2 y2 z2
...(and so on)
and file2 which looks like:
a11 a12 a13
a21 a22 a23
a31 a32 a33
and i want to replace file1 with the following values:
x1' y1' z1'
x2' y2' z2'
...(and so on) (2 Replies)
Hi all, I'm a newbie in shell scripting and currently I'm trying to create a matrix using bash. The Output will look like this
AB CDE FG
1
2
3
4
5
6
7
I'm stuck on the ABCDEFG display.
printFlightSeats()
{
rows=7
columns=7
for ((i=0;i<=$rows;i++))
do (0 Replies)
I'm trying to create a Matrix using bash. The expected output is
.AB CDE FG
1
2
3
4
5
6
7
I'm a newbie in shell language, really appreciate if there is anyone who can guide me with this.
Double post again, continued here (0 Replies)
Hi all, I'm a newbie in shell scripting and currently I'm trying to create a matrix using bash. The Output will look like this
AB CDE FG
1
2
3
4
5
6
7
I'm stuck on the ABCDEFG display.
printFlightSeats()
{
rows=7
columns=7
for ((i=0;i<=$rows;i++))
do (2 Replies)
Dear all,
I'm new in perl scripting and I'm trying to creating a matrix from a 3 column file sorting data in a particular manner. In the final matrix I need to have the first column "IDs" on the header of the columns and the second column values on the header of each row. And the value fo the... (2 Replies)
Hello,
Greetings!
please help me produce the following solution. I need
to produce one big matrix file from several files in different levels.
If it helps, the index folder provides information on chromosome index and
the data folder provides information on values for chromosomes.
there... (8 Replies)
I want to create a Matrix template that uses vector. For the time being I want to create the following operations. I need setting the implementation for the operations.
Maybe I do not have to use a pointer either.
template <class T>
class Matrix {
protected:
typedef vector<T>* ... (2 Replies)
Hi
I do have a tab delimited file with 2 columns, which is stratified based on the first column. There are 1000's of values in the file.
Below is an example of the input file
1 AB
1 AC
1 CC
1 DD
2 AB
2 CC
2 AC
2 AB
3 CF
3 CC
3 DD
4 AC
4 CC
4 AD (5 Replies)
Discussion started by: Kanja
5 Replies
LEARN ABOUT XFREE86
glpushmatrix
GLPUSHMATRIX(3G)GLPUSHMATRIX(3G)NAME
glPushMatrix, glPopMatrix - push and pop the current matrix stack
C SPECIFICATION
void glPushMatrix( void )
C SPECIFICATION
void glPopMatrix( void )
DESCRIPTION
There is a stack of matrices for each of the matrix modes. In GL_MODELVIEW mode, the stack depth is at least 32. In the other modes,
GL_COLOR, const(PROJECTION), and GL_TEXTURE, the depth is at least 2. The current matrix in any mode is the matrix on the top of the stack
for that mode.
glPushMatrix pushes the current matrix stack down by one, duplicating the current matrix. That is, after a glPushMatrix call, the matrix
on top of the stack is identical to the one below it.
glPopMatrix pops the current matrix stack, replacing the current matrix with the one below it on the stack.
Initially, each of the stacks contains one matrix, an identity matrix.
It is an error to push a full matrix stack, or to pop a matrix stack that contains only a single matrix. In either case, the error flag is
set and no other change is made to GL state.
ERRORS
GL_STACK_OVERFLOW is generated if glPushMatrix is called while the current matrix stack is full.
GL_STACK_UNDERFLOW is generated if glPopMatrix is called while the current matrix stack contains only a single matrix.
GL_INVALID_OPERATION is generated if glPushMatrix or glPopMatrix is executed between the execution of glBegin and the corresponding execu-
tion of glEnd.
ASSOCIATED GETS
glGet with argument GL_MATRIX_MODE
glGet with argument GL_COLOR_MATRIX
glGet with argument GL_MODELVIEW_MATRIX
glGet with argument GL_PROJECTION_MATRIX
glGet with argument GL_TEXTURE_MATRIX
glGet with argument GL_COLOR_STACK_DEPTH
glGet with argument GL_MODELVIEW_STACK_DEPTH
glGet with argument GL_PROJECTION_STACK_DEPTH
glGet with argument GL_TEXTURE_STACK_DEPTH
glGet with argument GL_MAX_MODELVIEW_STACK_DEPTH
glGet with argument GL_MAX_PROJECTION_STACK_DEPTH
glGet with argument GL_MAX_TEXTURE_STACK_DEPTH
SEE ALSO glFrustum(3G), glLoadIdentity(3G), glLoadMatrix(3G), glMatrixMode(3G), glMultMatrix(3G), glOrtho(3G), glRotate(3G), glScale(3G),
glTranslate(3G), glViewport(3G)GLPUSHMATRIX(3G)