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Top Forums Programming Unable to create a UDP client from thread? Post 302481760 by sehang on Sunday 19th of December 2010 09:42:40 PM
Old 12-19-2010
Quote:
Originally Posted by Loic Domaigne
Hi,

The answer from fpmurphy is short, but up to the point. Let me explain a little bit; In a multi-threaded process, a signal handler process-wide, that is global to all threads. However, when the signal is delivered, the system library / kernel picks up a particular thread that shall run the handler. This might be any thread in the process.

In your particular example, you wish that the handler runs in the context of thread1, so that the recvfrom() gets interrupted. But, unless you force it too, the handler may run in the context of the main thread. In that case, nothing will happen. This is likely what you are experiencing.

The way to force the handler to run in the context of thread1 (or equivalently, we say the signal to be delivered to thread1) is using pthread_sigmask() as mentioned by fpmurphy. Please refer to example in the link provided above, to see how it works. Incidentally, this example was my first contribution to the SUSv3 standard; so if you have questions please feel free to ask Smilie

And finally, I would suggest to resort other strategies than alarm() & co. to implement a timeout on the receive operation if you're multi-threaded.

Cheers, Loïc.
Thanks, I will try it today.
 

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UDP(4)							   BSD Kernel Interfaces Manual 						    UDP(4)

NAME
udp -- Internet User Datagram Protocol SYNOPSIS
#include <sys/socket.h> #include <netinet/in.h> int socket(AF_INET, SOCK_DGRAM, 0); DESCRIPTION
UDP is a simple, unreliable datagram protocol which is used to support the SOCK_DGRAM abstraction for the Internet protocol family. UDP sockets are connectionless, and are normally used with the sendto and recvfrom calls, though the connect(2) call may also be used to fix the destination for future packets (in which case the recv(2) or read(2) and send(2) or write(2) system calls may be used). UDP address formats are identical to those used by TCP. In particular UDP provides a port identifier in addition to the normal Internet address format. Note that the UDP port space is separate from the TCP port space (i.e. a UDP port may not be ``connected'' to a TCP port). In addition broadcast packets may be sent (assuming the underlying network supports this) by using a reserved ``broadcast address''; this address is network interface dependent. Options at the IP transport level may be used with UDP; see ip(4). DIAGNOSTICS
A socket operation may fail with one of the following errors returned: [EISCONN] when trying to establish a connection on a socket which already has one, or when trying to send a datagram with the destina- tion address specified and the socket is already connected; [ENOTCONN] when trying to send a datagram, but no destination address is specified, and the socket hasn't been connected; [ENOBUFS] when the system runs out of memory for an internal data structure; [EADDRINUSE] when an attempt is made to create a socket with a port which has already been allocated; [EADDRNOTAVAIL] when an attempt is made to create a socket with a network address for which no network interface exists. SEE ALSO
getsockopt(2), recv(2), send(2), socket(2), intro(4), inet(4), ip(4) HISTORY
The udp protocol appeared in 4.2BSD. 4.2 Berkeley Distribution June 5, 1993 4.2 Berkeley Distribution
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