08-06-2010
10 More Discussions You Might Find Interesting
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I want to write GUI using C programing in Unix server. But I can not use windows.h header file.
I want to create some text box using C programing.
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Hello,
I want to test a firewall rule between 2 servers A & B.
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Gunther (0 Replies)
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Hi,
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5. Programming
char name;
printf ("Welcome to the server \n");
printf ("Enter user name: \n");
scanf ("%c", &name);
how can client send name to server:what should be the code?
int send ( int sid , const char ∗buffer Ptr , int len , int f l a g )
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6. Programming
hei,
i want to enter name and read it by client server socket program after checking name validity put the password and check.if ok than server clirnt say correct other wise incorrect.
below my code:
char name;
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printf ("Enter user name: \n");
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hi,
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hi
I am strucked in a client server program
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i have written a program
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Hi All
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i have problem in running of Linux programing .can i run this programing in ubuntu.
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LEARN ABOUT DEBIAN
shevek_server_connection
shevek::server< client, serverdata >::connection(3) Library Functions Manual shevek::server< client, serverdata >::connection(3)
NAME
shevek::server< client, serverdata >::connection -
Base of the client class which is implemented by the calling program.
SYNOPSIS
#include <server.hh>
Inherits shevek::refbase.
Public Member Functions
void continue_reading ()
This is called after in->unread (), to resume accepting data from this connection.
~connection ()
Destructor.
Public Attributes
Glib::RefPtr< shevek::fd > in
The input socket. The client can stop reading from this connection by calling in->unread ().
Glib::RefPtr< shevek::fd > out
The output socket. This is used to send data to the connection.
Protected Member Functions
connection ()
The client class can construct this object with its create function.
Glib::RefPtr< server< client,
serverdata > > get_server ()"
Access to the server object which hosts this client.
void disconnect ()
This can be called by the client object to close this connection.
Friends
class server< client, serverdata >
Detailed Description
template<typename client, typename serverdata>struct shevek::server< client, serverdata >::connection
Base of the client class which is implemented by the calling program.
A client object is created for every connection which is accepted. This class handles server administration and provides access to members
from the client class.
Author
Generated automatically by Doxygen for libshevek from the source code.
libshevek Fri May 11 2012 shevek::server< client, serverdata >::connection(3)