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Full Discussion: Newbie AWK Question
Top Forums Shell Programming and Scripting Newbie AWK Question Post 302335901 by BubbaJoe on Monday 20th of July 2009 06:01:07 PM
Old 07-20-2009
You need to put the newline in the string you want to print or on a separate line.
This code
Code:
printf ("Name = Smith, Richard" > "awk1" \n)
printf ("Name = Johnson, Waylan" > "awk1" \n)
printf ("Name = Brown, Pat" > "awk1" \n)

Should Be
Code:
printf ("Name = Smith, Richard\n" > "awk1" )
printf ("Name = Johnson, Waylan\n" > "awk1" )
printf ("Name = Brown, Pat\n" > "awk1")

or
Code:
printf ("Name = Smith, Richard" > "awk1" )
printf ("\n")
printf ("Name = Johnson, Waylan" > "awk1" )
printf ("\n")
printf ("Name = Brown, Pat" > "awk1" )
printf ("\n")

 

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SDL_JoystickOpen(3)						 SDL API Reference					       SDL_JoystickOpen(3)

NAME
SDL_JoystickOpen- Opens a joystick for use. SYNOPSIS
#include "SDL.h" SDL_Joystick *SDL_JoystickOpen(int index); DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used. RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure. EXAMPLES
SDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn't open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); } SEE ALSO
SDL_JoystickClose SDL
Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)
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