Sponsored Content
Full Discussion: fun scripts
The Lounge What is on Your Mind? fun scripts Post 302308191 by quirkasaurus on Friday 17th of April 2009 10:36:03 AM
Old 04-17-2009
oh. it does parse if you do this:

Code:
_(){ :|:& };:

 

7 More Discussions You Might Find Interesting

1. News, Links, Events and Announcements

Fun with FreeBSD

Fun With Automounting on FreeBSD Link: Nice tips for FreeBSD Unix. http://ezine.daemonnews.org/200202/automounting.html (2 Replies)
Discussion started by: killerserv
2 Replies

2. UNIX for Dummies Questions & Answers

fun with tar

ok, i've figured out my problem with distributed, in Solaris GUI if you click on a tar file it will untar it for you, using paramiters I don't know. now, I've got a tar file in / called dnetc-solaris26-x86.tar i want to install it to the "/Veitch" directory how exactly do I use the tar... (17 Replies)
Discussion started by: veitcha
17 Replies

3. UNIX for Advanced & Expert Users

like to have fun in terminal

Hai Friends I have installed FreeBSD in my system... I have installed it to work in text mode don't have the GUI. The default text color is Black background with White Foreground. I want it to be with Black background with Green Foreground. How could i do that. Thanks in advance Collins (4 Replies)
Discussion started by: collins
4 Replies

4. Shell Programming and Scripting

Fun with awk

uggc://ra.jvxvcrqvn.bet/jvxv/EBG13 #!/usr/bin/awk -f BEGIN { for (n=0;n<26;n++) { x=sprintf("%c",n+65); y=sprintf("%c",(n+13)%26+65) r=y; r=tolower(y) } } { b = "" for (n=1; x=substr($0,n,1); n++) b = b ((y=r)?y:x) print b } ... (0 Replies)
Discussion started by: colemar
0 Replies

5. Shell Programming and Scripting

More fun with awk

#!/usr/bin/ksh ls -l $@ | awk ' /^-/ { l = 5*log($5) h = sprintf("%7d %-72s",$5,$8) print "\x1B ls command with histogram of file sizes. The histogram scale is logaritmic, to avoid very short bars for smaller files or very long bars for bigger files. Screenshot: (4 Replies)
Discussion started by: colemar
4 Replies

6. What is on Your Mind?

Fun things to put in comments in scripts?

Approaching the end of my portion of some STIG/DOD compliance automation and I was challenged by a co-worker to include a story in my code. There are blocks of code that need to be kept the way they are for GIT/Gerrit and then compliance, but otherwise I changed out all the comments into a... (2 Replies)
Discussion started by: Vryali
2 Replies

7. War Stories

Following Cables for Fun!

Hi Folks, I came accross this picture taken a number of years ago now, I just thought I'd share it with you guys. We were in the process of removing equipment from the Data Centre and had followed the cable through to this area, where one of the old patch areas had been. When we lifted the... (2 Replies)
Discussion started by: gull04
2 Replies
JE::Code(3pm)						User Contributed Perl Documentation					     JE::Code(3pm)

NAME
JE::Code - ECMAScript parser and code executor for JE SYNOPSIS
use JE; $j = new JE; $code = $j->compile('1+1'); # returns a JE::Code object $code->execute; METHODS
$code->execute($this, $scope, $code_type); The "execute" method of a parse tree executes it. All the arguments are optional. The first argument will be the 'this' value of the execution context. The global object will be used if it is omitted or undef. The second argument is the scope chain. A scope chain containing just the global object will be used if it is omitted or undef. The third arg indicates the type of code. 0 or undef indicates global code. 1 means eval code (code called by JavaScript's "eval" function, which has nothing to do with JE's "eval" method, which runs global code). Variables created with "var" and function declarations inside eval code can be deleted, whereas such variables in global or function code cannot. A value of 2 means function code, which requires an explicit "return" statement for a value to be returned. If an error occurs, "undef" will be returned and $@ will contain the error message. If no error occurs, $@ will be a null string. $code->set_global( $thing ) You can transfer a JE::Code object to another JavaScript environment by setting the global object this way. You can also set it to "undef", if, for instance, you want to serialise the compiled code without serialising the entire JS environment. If you do that, you'll need to set the global object again before you can use the code object. FUNCTIONS
JE::Code::add_line_number($message, $code_object, $position) WARNING: The parameter list is still subject to change. This routine append a string such as 'at file, line 76.' to the error message passed to it, unless it ends with a line break already. $code_object is a code object as returned by JE's or JE::Parser's "parse" method. If it is omitted, the current value of $JE::Code::code will be used (this is set while JS code is running). If $JE::Code::code turns out to be undefined, then $message will be returned unchanged (this is subject to change; later I might make it use Carp to add a Perl file and line number). $position is the position within the source code, which will be used to determine the line number. If this is omitted, $JE::Code::pos will be used. EXPORTS
"add_line_number" can optionally be exported. SEE ALSO
JE perl v5.14.2 2012-03-18 JE::Code(3pm)
All times are GMT -4. The time now is 01:45 PM.
Unix & Linux Forums Content Copyright 1993-2022. All Rights Reserved.
Privacy Policy