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Top Forums Programming decimal to binary function error Post 302152842 by return_user on Friday 21st of December 2007 01:55:58 PM
Old 12-21-2007
Hi porter,

I changed my program to this
#include <stdio.h>
#include <stdlib.h>

int main ()

{
// int* get_binary_number(int* bit_array, int num, int bit_count);
int* bitcount ( int* count, int n, int bit_count) ;
int* bit_array;
int i;
int temp_array[6];

// bit_array = get_binary_number(bit_array, 23, 6);
bit_array = bitcount(temp_array,23, 6);
printf("\nUsage: \n");
printf("\n the number '23' in binary is ");

for (i=0; i<6; i++)
{
printf("%d", bit_array[i]);
}


return 0;
}

int* bitcount ( int* count, int n, int bit_count)
{
//int count[bit_count];
int bit_place = bit_count - 1;
while (n)
{
count[bit_place] = n && 1 ;

n >>= 1 ;
bit_place--;
}
return count ;
}

and don't get any warnings/error during compilation,
63 memgen > make
gcc -c -Wall -Werror -c -o test.o test.c
gcc test.o -o test
64 memgen >
64 memgen > test
65 memgen >

but there is no output on the screen as well.
What could be wrong?

Thanks
 

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SoPrimitiveVertexCache(3)					       Coin						 SoPrimitiveVertexCache(3)

NAME
SoPrimitiveVertexCache - SYNOPSIS
Inherits SoCache. Public Types enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } Public Member Functions SoPrimitiveVertexCache (SoState *state) virtual ~SoPrimitiveVertexCache () void renderTriangles (SoState *state, const int arrays=ALL) const void renderLines (SoState *state, const int arrays=ALL) const void renderPoints (SoState *state, const int array=ALL) const void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) void addPoint (const SoPrimitiveVertex *v) int getNumVertices (void) const const SbVec3f * getVertexArray (void) const const SbVec3f * getNormalArray (void) const const SbVec4f * getTexCoordArray (void) const const SbVec2f * getBumpCoordArray (void) const const uint8_t * getColorArray (void) const int getNumTriangleIndices (void) const const GLint * getTriangleIndices (void) const int32_t getTriangleIndex (const int idx) const SbBool colorPerVertex (void) const const SbVec4f * getMultiTextureCoordinateArray (const int unit) const int getNumLineIndices (void) const const GLint * getLineIndices (void) const int getNumPointIndices (void) const const GLint * getPointIndices (void) const void fit (void) void depthSortTriangles (SoState *state) Additional Inherited Members Detailed Description The SoPrimitiveVertexClass is used to cache generated triangles. Constructor &; Destructor Documentation SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state) Constructor. SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual] Destructor. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)
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