12-21-2007
Hi porter,
I changed my program to this
#include <stdio.h>
#include <stdlib.h>
int main ()
{
// int* get_binary_number(int* bit_array, int num, int bit_count);
int* bitcount ( int* count, int n, int bit_count) ;
int* bit_array;
int i;
int temp_array[6];
// bit_array = get_binary_number(bit_array, 23, 6);
bit_array = bitcount(temp_array,23, 6);
printf("\nUsage: \n");
printf("\n the number '23' in binary is ");
for (i=0; i<6; i++)
{
printf("%d", bit_array[i]);
}
return 0;
}
int* bitcount ( int* count, int n, int bit_count)
{
//int count[bit_count];
int bit_place = bit_count - 1;
while (n)
{
count[bit_place] = n && 1 ;
n >>= 1 ;
bit_place--;
}
return count ;
}
and don't get any warnings/error during compilation,
63 memgen > make
gcc -c -Wall -Werror -c -o test.o test.c
gcc test.o -o test
64 memgen >
64 memgen > test
65 memgen >
but there is no output on the screen as well.
What could be wrong?
Thanks
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LEARN ABOUT DEBIAN
soprimitivevertexcache
SoPrimitiveVertexCache(3) Coin SoPrimitiveVertexCache(3)
NAME
SoPrimitiveVertexCache -
SYNOPSIS
Inherits SoCache.
Public Types
enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) }
Public Member Functions
SoPrimitiveVertexCache (SoState *state)
virtual ~SoPrimitiveVertexCache ()
void renderTriangles (SoState *state, const int arrays=ALL) const
void renderLines (SoState *state, const int arrays=ALL) const
void renderPoints (SoState *state, const int array=ALL) const
void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL)
void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1)
void addPoint (const SoPrimitiveVertex *v)
int getNumVertices (void) const
const SbVec3f * getVertexArray (void) const
const SbVec3f * getNormalArray (void) const
const SbVec4f * getTexCoordArray (void) const
const SbVec2f * getBumpCoordArray (void) const
const uint8_t * getColorArray (void) const
int getNumTriangleIndices (void) const
const GLint * getTriangleIndices (void) const
int32_t getTriangleIndex (const int idx) const
SbBool colorPerVertex (void) const
const SbVec4f * getMultiTextureCoordinateArray (const int unit) const
int getNumLineIndices (void) const
const GLint * getLineIndices (void) const
int getNumPointIndices (void) const
const GLint * getPointIndices (void) const
void fit (void)
void depthSortTriangles (SoState *state)
Additional Inherited Members
Detailed Description
The SoPrimitiveVertexClass is used to cache generated triangles.
Constructor & Destructor Documentation
SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state)
Constructor.
SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual]
Destructor.
Author
Generated automatically by Doxygen for Coin from the source code.
Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)