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Full Discussion: Basic signal and alarm usage
Top Forums Programming Basic signal and alarm usage Post 302119198 by Perderabo on Monday 28th of May 2007 06:21:48 PM
Old 05-28-2007
One way:
Code:
#include <curses.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>

void handler(int sig) { }

int main( void )
{
        int state;
        signal(SIGALRM, handler);
        initscr();
        clear();
        state=0;
        while(1) {
                if(state) {
                        mvprintw(10, 10, "The ALARM is going off now!\n" );
                } else {
                        mvprintw( 10, 10, "Snoozing now..zzzzzz\n");
                }
                refresh();
                alarm(5);
                pause();
                state=!state;
        }
}

 

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ALARM(3)						   BSD Library Functions Manual 						  ALARM(3)

NAME
alarm -- set signal timer alarm LIBRARY
Standard C Library (libc, -lc) SYNOPSIS
#include <unistd.h> unsigned alarm(unsigned seconds); DESCRIPTION
This interface is made obsolete by setitimer(2). The alarm() function sets a timer to deliver the signal SIGALRM to the calling process after the specified number of seconds. If an alarm has already been set with alarm() but has not been delivered, another call to alarm() will supersede the prior call. The request alarm(0) voids the current alarm and the signal SIGALRM will not be delivered. Due to setitimer(2) restriction the maximum number of seconds allowed is 100000000. RETURN VALUES
The return value of alarm() is the amount of time left on the timer from a previous call to alarm(). If no alarm is currently set, the return value is 0. SEE ALSO
setitimer(2), sigaction(2), sigpause(2), sigvec(2), signal(3), sleep(3), ualarm(3), usleep(3) HISTORY
An alarm() function appeared in Version 7 AT&T UNIX. BSD
April 19, 1994 BSD
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