12-21-2006
Mobile01,
Please use code tags, it makes it very hard to read when you do not use the tags and if you want people to help you you should make it as easy as you can for them.
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exjoy(3alleg4) Allegro manual exjoy(3alleg4)
NAME
exjoy - Detecting, calibrating and using joystick input. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exjoy
DESCRIPTION
This program uses the Allegro library to detect and read the value of a joystick. The output of the program is a small target sight on the
screen which you can move. At the same time the program will tell you what you are doing with the joystick (moving or firing).
SEE ALSO
BITMAP(3alleg4), END_OF_MAIN(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_mes-
sage(3alleg4), blit(3alleg4), calibrate_joystick(3alleg4), calibrate_joystick_name(3alleg4), circle(3alleg4), clear_bitmap(3alleg4),
clear_keybuf(3alleg4), create_bitmap(3alleg4), default_palette(3alleg4), destroy_bitmap(3alleg4), drawing_mode(3alleg4), font(3alleg4),
install_joystick(3alleg4), install_keyboard(3alleg4), joy(3alleg4), key(3alleg4), keypressed(3alleg4), num_joysticks(3alleg4), pal-
ette_color(3alleg4), poll_joystick(3alleg4), putpixel(3alleg4), readkey(3alleg4), screen(3alleg4), set_gfx_mode(3alleg4), set_pal-
ette(3alleg4), textout_centre_ex(3alleg4), textprintf_centre_ex(3alleg4), textprintf_ex(3alleg4)
Allegro version 4.4.2 exjoy(3alleg4)