Is there any disassembler under minix3??


 
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Old 03-12-2010
Is there any disassembler under minix3??

Hello guys, I'm just studying the minix3 src code, and I want to see it run on bochs on Debian machine. But the problem now facing me is: after jumping into the kernel. Many components are written in .c file type. That is, just by looking at the pure assembly code given by the bochs internal debugger is confusing.
So I just wonder, if there is any disassembler like the objdump on minix3 to help me to get the assembly code of some obj files to facilitate process tracking? Thank you very much.Smilie
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GLFRONTFACE(3G) 						  [FIXME: manual]						   GLFRONTFACE(3G)

NAME
glFrontFace - define front- and back-facing polygons C SPECIFICATION
void glFrontFace(GLenum mode); PARAMETERS
mode Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. DESCRIPTION
In a scene composed entirely of opaque closed surfaces, back-facing polygons are never visible. Eliminating these invisible polygons has the obvious benefit of speeding up the rendering of the image. To enable and disable elimination of back-facing polygons, call glEnable() and glDisable() with argument GL_CULL_FACE. The projection of a polygon to window coordinates is said to have clockwise winding if an imaginary object following the path from its first vertex, its second vertex, and so on, to its last vertex, and finally back to its first vertex, moves in a clockwise direction about the interior of the polygon. The polygon's winding is said to be counterclockwise if the imaginary object following the same path moves in a counterclockwise direction about the interior of the polygon. glFrontFace specifies whether polygons with clockwise winding in window coordinates, or counterclockwise winding in window coordinates, are taken to be front-facing. Passing GL_CCW to mode selects counterclockwise polygons as front-facing; GL_CW selects clockwise polygons as front-facing. By default, counterclockwise polygons are taken to be front-facing. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. ASSOCIATED GETS
glGet() with argument GL_FRONT_FACE SEE ALSO
glCullFace(), COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/. [FIXME: source] 05/30/2012 GLFRONTFACE(3G)