Is there any disassembler under minix3??


 
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Old 03-12-2010
Is there any disassembler under minix3??

Hello guys, I'm just studying the minix3 src code, and I want to see it run on bochs on Debian machine. But the problem now facing me is: after jumping into the kernel. Many components are written in .c file type. That is, just by looking at the pure assembly code given by the bochs internal debugger is confusing.
So I just wonder, if there is any disassembler like the objdump on minix3 to help me to get the assembly code of some obj files to facilitate process tracking? Thank you very much.Smilie
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GLCULLFACE(3G)															    GLCULLFACE(3G)

NAME
glCullFace - specify whether front- or back-facing facets can be culled C SPECIFICATION
void glCullFace( GLenum mode ) PARAMETERS
mode Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. DESCRIPTION
glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. To enable and disable facet culling, call the glEnable and glDisable commands with the argument GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles. glFrontFace specifies which of the clockwise and counterclockwise facets are front-facing and back-facing. See glFrontFace. NOTES
If mode is GL_FRONT_AND_BACK, no facets are drawn, but other primitives such as points and lines are drawn. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glCullFace is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glIsEnabled with argument GL_CULL_FACE glGet with argument GL_CULL_FACE_MODE SEE ALSO
glEnable, glFrontFace GLCULLFACE(3G)