08-12-2008 11:00 AM
Like any true gaming fan, I like to share my gaming moments of glory -- that multifrag shot, and that super smooth drift around the S-bend. But most free and open source games don't record gameplay videos. Even those that do don't always make it easy to export videos out of the game. GLC is an audio/video capture tool that can capture videos in a variety of ways, and also encode them so that you can host them on your blog or upload them to video-sharing Web sites.
I've been thinking of buying a gaming console. I've narrowed down to two options and of course they are Sony PS3 and XBOX 360. Both have equally good reviews. Most games are released for both PS3 as well as XBOX.
I did search the forums for a similar thread and found this. The highest number of... (8 Replies)
the suse installation went well yesterday, i'm a speed freak and I'm trying to compile the best uber tweak settings i can get on this OS.
will there be better performance gain if i use this setup?
/boot is on primary IDE harddrive ... lets say i'll alot 2GB of space on this one
swap is on... (0 Replies)
SPRING(6) Games SPRING(6)NAME
spring - An open source RTS game engine - Default Engine
SYNOPSIS
spring [-f|--fullscreen] [-w|--window] [-x|--xresolution SIZE] [-y|--yresolution SIZE] [-m|--minimise] [--safemode] [[-c|--client] |
[-s|--server]] [-p|--projectiledump] [-t|--textureatlas] [-i|--isolation] [--isolation-dir PATH] [-n|--name STRING] [-C|--config FILE]
[SCRIPT]
spring --list-ai-interfaces
spring --list-skirmish-ais
spring --list-config-vars
spring [-h|--help]
spring --sync-version
spring [-V|--version]
DESCRIPTION
Spring is a free Real Time Strategy (RTS) game engine, originally designed to play Total Annihilation ((C) 1997 Cavedog) content. It has
since evolved into a general RTS engine, capable of running various kind of games (mods).
It is mainly designed around online multiplayer games but can also be played in single-player mode against AIs.
OPTIONS -h, --help
Print the options help message and exit
-V, --version
Display program version and exit
--sync-version
Display program sync version (for online gaming) and exit
-f, --fullscreen
Run in fullscreen mode
-w, --window
Run in windowed mode
-x, --xresolution::'SIZE'
Set X resolution
-y, --yresolution::'SIZE'
Set Y resolution
-m, --minimise
Start minimised
--safemode
Turns off many things that are known to cause problems (i.e. on PC/Mac's with lower-end graphic cards)
-s, --server
Run as a server
-c, --client
Run as a client
-p, --projectiledump
Dump projectile class info (alias CEG classes) into projectiles.txt
-t, --textureatlas
Dump each finalised textureatlas into textureatlasN.tga
-i, --isolation
Limit the data-dir (games & maps) scanner to one directory (see --isolation-dir and the SPRING_ISOLATED env var)
--isolation-dir::'PATH'
Specify the isolation-mode data-dir (see --isolation and the SPRING_ISOLATED env var)
-n, --name::'NAME'
Set your player name
-C, --config::'FILE'
Configuration file
--list-ai-interfaces
Dump a list of available AI Interfaces to STDOUT
--list-skirmish-ais
Dump a list of available Skirmish AIs to STDOUT
--list-config-vars
Dump all default config vars in JSON-format to STDOUT
DATA DIR
Data directories are searched for content, and among other things, may contain: *cache *games *maps *AI
When running the engine, it may use multiple data directories, but it will use only a single one of them as writable, to write cache & log
files to.
FILES
~/.spring/
The default data-directory (see section DATA DIR).
~/.springrc
Contains the users settings for the engine, for things like graphic and sound.
/etc/spring/datadir
Contains the : separated paths to additional data-dirs (see section DATA DIR).
ENVIROMENT VARIABLES
SPRING_LOG_SECTIONS Selective functionality to change the verbosity (separated by ,).
SPRING_DATADIR Adds additional directories Spring will search for files (separated by :).
SPRING_ISOLATED If defined, Spring will stop searching files outside of the binaries directory. If it is set to a valid directory path, it
will be used as the isolation directory. See the --isolation and the --isolation-dir options.
SEE ALSO spring-multithreaded(6)spring-headless(6)spring-dedicated(6)HOMEPAGE
More information about Spring can be found at link: http://springrts.com
AUTHOR
Spring was written by the Spring developers.
This manual page was written by Marco Amadori <marco.amadori@gmail.com[1]>, for the Debian project (and may be used by others).
NOTES
1. marco.amadori@gmail.com
mailto:marco.amadori@gmail.com
Spring package 05/10/2012 SPRING(6)