about flightgear

 
Thread Tools Search this Thread
Special Forums UNIX and Linux Applications about flightgear
# 1  
Old 11-05-2009
about flightgear

hi, how to read .btg files as its in binary format. I m trying to put X-Plane terrain in FlightGear. X-Plane contains .ter files in Windows and FlightGear contains .stg files in Linux. In X-Plane .dsf is in binary format and in FlightGear its .btg. I converted .dsf files into .txt format for my understanding and now my next aim is to convert .btg into .txt format. I want to knw how to convert the file. Is there any tool for conversion so that i can proceed further.
Login or Register to Ask a Question

Previous Thread | Next Thread
Login or Register to Ask a Question
UNIBMP2HEX(1)						      General Commands Manual						     UNIBMP2HEX(1)

NAME
unibmp2hex - Bitmap graphics file to GNU Unifont .hex file converter SYNOPSIS
unibmp2hex [-phexpage] [-iinput_file] [-ooutput_file] [-w] DESCRIPTION
unibmp2hex reads a bitmap produced by unihex2bmp before or after editing, and converts it back into a Unifont .hex format file. The graph- ics file contains a block of 256 Unicode code points arranged in a 16 by 16 grid. Each code point appears in a 32 by 32 pixel grid. Char- acters are either 16 rows by 8 columns, or 16 rows by 16 columns. OPTIONS
-ppagenum Specify that the code points will be assigned to the 256 block space pagenum in the .hex file. If not specified, unibmp2hex will determine the appropriate block by reading the row and column headers. Note that "page" is not a standard Unicode term. It refers to an output bitmap graphics page of 16 by 16 code points. If pagenum is greater than FF, the block resides above the Unicode Basic Multilingual Plane. In that event, the .hex file will contain eight digit hexadecimal code points rather than the Unifont standard of four hexadecimal code points. -i Specify the input file. The default is stdin. -o Specify the output file. The default is stdout. -w Force all output .hex glyphs to be 16 pixels wide rather than dual width (8 or 16 pixels). Sample usage: unibmp2hex -imy_input_file.bmp -omy_output_file.hex FILES
*.bmp or *.wbmp graphics files SEE ALSO
bdfimplode(1), hex2bdf(1), hex2bdf-split(1), hex2sfd(1), hexbraille(1), hexdraw(1), hexmerge(1), johab2ucs2(1), unicoverage(1), unidup(1), unihex2bmp(1), unipagecount(1), uniunmask(1) AUTHOR
unibmp2hex was written by Paul Hardy. LICENSE
unibmp2hex is Copyright (C) 2007, 2008 Paul Hardy, and is released under version 2 of the GNU General Public License, or (at your option) a later version. BUGS
No known real bugs exist, except that this software does not perform extensive error checking on its input files. If they're not in the format of the original bitmapped output from unihex2bmp, all bets are off. If the output file is for a "page" containing space code points and the bitmap file squares for those code points are not empty, unibmp2hex preserve the graphics as they are drawn. They will be removed later using uniunmask, with spaces of the appropriate width from a substi- tutes.hex file. 2007 Dec 31 UNIBMP2HEX(1)