use VM to play games in Windows (Intense Games)

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Operating Systems Linux Ubuntu use VM to play games in Windows (Intense Games)
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Old 10-06-2011
use VM to play games in Windows (Intense Games)

I have Ubunut installed on my desktop

AMD 6 Core 3.2 (will be getting the bulldozer AMD 8 Core when it releases)
16 GB of DDR3 1333 RAM
some HDD's
Nvidia 560 ti 1GB

My question is, how can I or can I even get a Win 7 VM to play games as well in a main install. Give it 10 GBs of RAM or something along those lines, give it some cores and PLAY games like BF3 or just intense games in general.

I love linux and hate windows but EA and Activision still do not release games for linux. I have heard of WINE but it does not support (as far as I have read) very intense games and at the least does not support BF3 or BFBC2. Another reason it be nice to run some servers form this server which just dont work that great in windows that currently I am running from a dual core 4 BGs of ram slow PC.

If I can do this, any hints on how to config it to streamline better.

Thanks in advance guys and gals.
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Bootloader::Core::LILO(3)				User Contributed Perl Documentation				 Bootloader::Core::LILO(3)

Bootloader::Core::LILO - LILO library for bootloader configuration PREFACE
This package is the LILO library of the bootloader configuration SYNOPSIS
use Bootloader::Core::LILO; "$obj_ref = Bootloader::Core::LILO->new ();" "$files_ref = Bootloader::Core::LILO->ListFiles ();" "$status = Bootloader::Core::LILO->ParseLines (\%files, $avoid_reading_device_map);" "$files_ref = Bootloader::Core::LILO->CreateLines ();" "$status = Bootloader::Core::LILO->UpdateBootloader ($avoid_init);" "$status = Bootloader::Core::LILO->InitializeBootloader ();" DESCRIPTION
"$obj_ref = Bootloader::Core::LILO->new ();" Creates an instance of the Bootloader::Core::LILO class. "$files_ref = Bootloader::Core::LILO->ListFiles ();" Returns the list of the configuration files of the bootloader Returns undef on fail "$status = Bootloader::Core::LILO->ParseLines (\%files, $avoid_reading_device_map);" Parses the contents of all files and stores the settings in the internal structures. As first argument, it takes a hash reference, where keys are file names and values are references to lists, each member is one line of the file. As second argument, it takes a boolean flag that, if set to a true value, causes it to skip updating the internal device_map information. Returns undef on fail, defined nonzero value on success. "$files_ref = Bootloader::Core::LILO->CreateLines ();" creates contents of all files from the internal structures. Returns a hash reference in the same format as argument of ParseLines on success, or undef on fail. "$status = Bootloader::Core::LILO->UpdateBootloader ($avoid_init);" Updates the settings in the system. Backs original configuration files up and replaces them with the ones with the '.new' suffix. Also performs operations needed to make the change effect (run '/sbin/lilo'). Returns undef on fail, defined nonzero value on success. "$status = Bootloader::Core::LILO->InitializeBootloader ();" Initializes the firmware to boot the bootloader. Returns undef on fail, defined nonzero value otherwise perl v5.12.1 2009-08-03 Bootloader::Core::LILO(3)

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