GNU FreeDink 1.08.20090120 (Default branch)


 
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Old 01-21-2009
GNU FreeDink 1.08.20090120 (Default branch)

Image GNU FreeDink is a portable and enhanced version of the Dink Smallwood game engine. It aims at running the original game as well as its D-Mods (Dink MODules, or add-ons), with close compatibility, under new platforms. The internals of the engines are being cleaned up to allow for portability and later improvements. License: GNU General Public License v3 Changes:
This release brings i18n, so you can translate D-Mods. It also fixes some crashes due to improper D-Mod scripts (e.g. attempts to modify sprite #1000): DinkC scripts are now better validated to avoid this. Image

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QUAKE(6)							   Games Manual 							  QUAKE(6)

NAME
quake - classic first person shooter SYNOPSIS
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]... DESCRIPTION
This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are pre- fixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases. OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. EXAMPLES
These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000 SEE ALSO
quake-server(6), quakespasm(6), game-data-packager(6). AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie. 2011-06-22 QUAKE(6)