microQuestMaker64 0.1.5.3 (Default branch)


 
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Old 08-15-2008
microQuestMaker64 0.1.5.3 (Default branch)

ImagemicroQuestMaker64 is a native Commodore 64application that makes it easy to design smalltext adventure games in the tradition of "Zork" orthe legendary "Cave" adventure. It will run in anemulator as well as on native C64 hardware. At the moment, it supports up to 100 rooms and 30 objects within a single game. Although the program is still incomplete and under development, you can already edit rooms, define objects, and test-run your game. Game data is stored in the Commodore "REL" file format, allowing random access of records.License: GNU General Public License v2Changes:
Extended object attributes: an object can now be defined as a "container" (e.g. a box), so other objects can be placed in it. There are four new commands (open, close, lock, and unlock) that can be used with the new "container object" attribute. The drop/put command has been extended for use with container objects, so you can now type "put x into y". An object can be defined to act as a key in order to lock/unlock a container object. You can specify a drive number for each game data file.Image

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AIRSTRIKE(6)							       GAMES							      AIRSTRIKE(6)

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NAME
airstrike - 2d dogfight game in the tradition of 'Biplanes' and 'BIP' DESCRIPTION
Airstrike is a 2d biplane dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and several other extensions of the original games. SYNOPSIS
airstrike [options] OPTIONS
Airstrike reads all the configuration options from a configuration file at startup but you can override from command line a few of the options: --fullscreen Runs the game in fullscreen mode. --sound Runs game with sound effects, if support for that has been compiled in. --nosound Runs the game without sound. --noalpha Game graphics will not be antialiased. This makes it run faster. --alpha Game graphics will be antialiased. --config CONFIGFILE Use given configuration file instead of the one which location is compiled into Airstrike. Configuration file name is '.airstrikerc' and it's located in your home directory. CONTROLS
Airstrike is controlled from keyboard: RIGHT Plane nose goes up. LEFT Plane nose goes down. COMMA Accelerate. DOT Shoot. SPACE Drop a bomb. ESC Pause game and open game options menu. From menu you can change options, view release notes and quit it. LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL). WARRANTY
None. COPYRIGHT AND CREDITS
Ulf Ekstrom Game author, programming and graphics Peter Eismann Windows port, comments and ideas Eero Tamminen Sound, graphics, game objects, makefiles, comments and ideas Alessandro Giusti Graphics and ideas And many others for comments, bug reports and ideas. Airstrike Version 1.0 AIRSTRIKE(6)