Delphi Scintilla Interface Components: 0.50 released


 
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Old 07-25-2008
Delphi Scintilla Interface Components: 0.50 released

Components to make it easy to use the Scintilla Project (Syntax highlightning editor control) with Delphi/C++ Builder, define your own languages including styles/keywords etc. which are based on the (50+) lexers in SciLexer.Dll. Autocomplete etc.
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Graphics::Primitive::ComponentList(3pm) 		User Contributed Perl Documentation		   Graphics::Primitive::ComponentList(3pm)

NAME
Graphics::Primitive::ComponentList - List of Components DESCRIPTION
Maintains a list of components and their constraints. This is implemented as a class to provide functionality above and beyond a simple array. SYNOPSIS
my $c = Graphics::Primitive::ComponentList->new; $c->add_component($comp, $constraint); my $cindex = $c->find_component($comp->name); METHODS
Constructor new Creates a new Container. Instance Methods add_component ($component, $constraint) Add a component to the list. Returns a true value if the component was added successfully. A second argument may be required, please consult the POD for your specific layout manager implementation. Before the component is added, it is passed to the validate_component method. If validate_component does not return a true value, then the component is not added. clear Reset components and constraints to empty arrayrefs. component_count Returns the number of components in this list. constraint_count Returns the number of constraints in this list. each Calls the supplied CODEREF for each component in this list, passing the component and it's constraints as arguments. my $flist = $list->each( sub{ my ($component, $constraint) = @_; $comp->class('foo) } ); find Returns a new ComponentList containing only the components for which the supplied CODEREF returns true. The coderef is called for each component and is passed the component and it's constraints. Undefined components (the ones left around after a remove_component) are automatically skipped. my $flist = $list->find( sub{ my ($component, $constraint) = @_; return $comp->class eq 'foo' } ); If no matching components are found then a new list is returned so that simple calls liked $container->find(...)->each(...) don't explode. find_component Returns the index of the first component with the supplied name. Returns undef if no component with that name is found. get_component Get the component at the specified index. get_constraint Get the constraint at the specified index. remove_component Removes a component and it's constraint. Components must have names to be removed. Returns an arrayref of Components that were removed. AUTHOR
Copyright 2008-2009 by Cory G Watson. BUGS
Please report any bugs or feature requests to "bug-geometry-primitive at rt.cpan.org", or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. COPYRIGHT &; LICENSE Copyright 2008-2009 by Cory G Watson. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.12.3 2010-08-21 Graphics::Primitive::ComponentList(3pm)