Delphi Scintilla Interface Components: 0.50 released
Components to make it easy to use the Scintilla Project (Syntax highlightning editor control) with Delphi/C++ Builder, define your own languages including styles/keywords etc. which are based on the (50+) lexers in SciLexer.Dll. Autocomplete etc.
I have a RHEL 5 system with a bonded interface configure using only one network port (eth0). So I have config file for ifcfg-bond0 and ifcfg-eth. I'd like to configure eth5 to be the second SLAVE in the bond. My question is, after I modify ifcfg-eth5, can I add eth5 to the bond0 interface without... (1 Reply)
This is my situation
DOS pc serial cable (sl0) Linux Pc eth1
192.168.0.10 <-------------------->192.168.0.2 <------------>192.168.0.1 (router)
I connected the linux pc and the dos pc with a SLIP (serial line internet protocol), so they can communicate in the sl0 interface.
... (3 Replies)
Hi all
I have installed a demo version of SCO OpenServer 5.0.2, I finally found it is Desktop Interface, I would like to know how to change its interface to dos based interface?
If you have any ideas, please tell me then. Thank you (2 Replies)
Dear all,
I am a newbie in solaris and I need your advice.
I have a Solaris version 5.9 installed on Sunfire V240.
I am able to ssh the machine from putty remotely.
My problem is that I cannot see the display from KVM switch I have connected to it. I need also to be able to see the GUI... (2 Replies)
Hi,
I am using GVim as editor... and i am viewing code of pascal/ delphi..
my problem is its difficult to use GVim as source code browser....
normally ctags helps to traverse in vim for c/c++..
is there anything like that for pascal/ delphi to minimise this complication of each... (0 Replies)
Graphics::Primitive::ComponentList(3pm) User Contributed Perl Documentation Graphics::Primitive::ComponentList(3pm)NAME
Graphics::Primitive::ComponentList - List of Components
DESCRIPTION
Maintains a list of components and their constraints. This is implemented as a class to provide functionality above and beyond a simple
array.
SYNOPSIS
my $c = Graphics::Primitive::ComponentList->new;
$c->add_component($comp, $constraint);
my $cindex = $c->find_component($comp->name);
METHODS
Constructor
new Creates a new Container.
Instance Methods
add_component ($component, $constraint)
Add a component to the list. Returns a true value if the component was added successfully. A second argument may be required, please
consult the POD for your specific layout manager implementation.
Before the component is added, it is passed to the validate_component method. If validate_component does not return a true value, then
the component is not added.
clear
Reset components and constraints to empty arrayrefs.
component_count
Returns the number of components in this list.
constraint_count
Returns the number of constraints in this list.
each
Calls the supplied CODEREF for each component in this list, passing the component and it's constraints as arguments.
my $flist = $list->each(
sub{
my ($component, $constraint) = @_; $comp->class('foo)
}
);
find
Returns a new ComponentList containing only the components for which the supplied CODEREF returns true. The coderef is called for each
component and is passed the component and it's constraints. Undefined components (the ones left around after a remove_component) are
automatically skipped.
my $flist = $list->find(
sub{
my ($component, $constraint) = @_; return $comp->class eq 'foo'
}
);
If no matching components are found then a new list is returned so that simple calls liked $container->find(...)->each(...) don't
explode.
find_component
Returns the index of the first component with the supplied name. Returns undef if no component with that name is found.
get_component
Get the component at the specified index.
get_constraint
Get the constraint at the specified index.
remove_component
Removes a component and it's constraint. Components must have names to be removed. Returns an arrayref of Components that were
removed.
AUTHOR
Copyright 2008-2009 by Cory G Watson.
BUGS
Please report any bugs or feature requests to "bug-geometry-primitive at rt.cpan.org", or through the web interface at
http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Geometry-Primitive>. I
will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
COPYRIGHT & LICENSE
Copyright 2008-2009 by Cory G Watson.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
perl v5.12.3 2010-08-21 Graphics::Primitive::ComponentList(3pm)