TuxCap Games Framework 1.3.08 (Default branch)


 
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Old 03-17-2008
TuxCap Games Framework 1.3.08 (Default branch)

ImageThe TuxCap games framework is a GNU/Linux port ofthe PopCap games framework, which is used forprofessional 2D game development. It is written inC++ and supports both software and hardwareaccelerated drawing, comes with Python bindings, avery fast physics engine, a particle engine, a GUIwidget system, and many documented examples to getyou started.License: BSD License (original)Changes:
3D acceleration capability is now automaticallydetected. The game binary and resources can now beseparated from each other and installed indifferent locations. SetAppDataFolder andGetAppDataFolder were improved. Changing to thedirectory containing the game binary is no longerneeded. Now only 32 bit binaries are built on 64bit hosts. Fixes, changes, and improvements weremade to the Pycap bindings, Chipmunk bindings,image loading, and cmake files.Image

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INSTEAD(6)							       GAMES								INSTEAD(6)

NAME
INSTEAD - Simple Text Adventure Engine, The Interpreter DESCRIPTION
The interpreter of STEAD (Simple Text Adventures) allows to play games that combine visual novels, text adventures and classic quests of 1990-s. The STEAD games features are: * very simple source code of the stories. (based on LUA); * the ability to use graphical or textual (readline) game interface; * graphic interface supports music and images; * graphic interpreter theme support - a game may change the interface look; * portability (originally written for Linux, depends on SDL and lua). SYNOPSIS
sdl-instead [options] [game.zip to run] OPTIONS
-debug Debug mode (for game developers). -alsa Force ALSA sound (Linux only). -nosound Run the game without sound. -gamespath <path> Add path with games. -themespath <path> Add path with themes. -nostdgames Do not use default games. -nostdthemes Do not use default themes. -game <basename> Select game in gamespath. -theme <basename> Select theme in themespath. -fullscreen Run the game in fullscreen mode. -window Run the game in windowed mode. -noautosave Disable autosave/autoload. -encode <lua file> [encoded file] Encode lua file. Encoded file can be executed with doencfile("encoded file"). -idf <path to resources directory or game> Build idf file [INSTEAD data file] from directory. -mode [WxH] Use WxH resolution. -nopause Do not pause the game on window minimize. -install [game in zip] Install game from zip archive -quit Quit :) -appdata [fullpath] Store saves and settings in appdata path. Path must exist! -chunksize [size in bytes] Size for audio buffer. Try this if sound lags. -version Show version and exit. Configuration file name is 'insteadrc' and it's located in ~/.instead/. Games can be downloaded from http://instead.googlecode.com. Unzip them in ~/.instead/games. CONTROLS
Please, see tutorial. LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL). WARRANTY
None. COPYRIGHT AND CREDITS
Peter Kosyh INSTEAD author. Ilya Ryndin Initial port to Windows. Mahno Aleksey Port to Android. .dm Port to Mac OS X. Andrey Afletdinov Port to Windows CE. Vadim Balashoff Advices. Vladimir Zhirov Advices. Alexander Yakovlev manual.tex support. Serj Kalichev Advices and default theme correction. Vladimir Podobaev, Oleg Gvozdev Testers. Alexander Soborov Wiki support. Many others for comments, bug reports, games and ideas. SEE ALSO
http://instead.googlecode.com Instead Version 1.6.0 INSTEAD(6)