Crate Game Engine 20080313 (Default branch)


 
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Old 03-14-2008
Crate Game Engine 20080313 (Default branch)

Image The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering and scripting engines are removed from the game engine to make the specialization of games as easy as possible. Currently, scripting support is implemented to allow a Lua script to be put directly in the game file, which can be validated as XML. Multiplayer text based adventure-style games can be played with the existing console rendering engine. License: GNU General Public License (GPL) Changes:
Crate Game Engine has been completely rewritten from scratch after realizing that the current direction was not going to scale as intended. This release represents the first working release after the rewrite. No games are currently playable, but it is a working proof-of-concept of the new asynchronous message passing-based engine.Image

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DARKPLACES(6)							   Games Manual 						     DARKPLACES(6)

NAME
darkplaces-server - an engine for iD software's Quake and related games SYNOPSIS
darkplaces-server [ -options ] [ +set cvar value ] [ +console commands ] DESCRIPTION
DarkPlaces is an engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods. darkplaces- server is the dedicated-server version of DarkPlaces, with fewer dependencies. OPTIONS
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include: -basedir Specify the location of the game data files. -game Start the game using the files from a mission pack or a mod. -hipnotic Start the game with the Hipnotic mission pack. -rogue Start the game with the Rogue mission pack. -nexuiz Expect the basedir to contain the standalone game Nexuiz, instead of Quake. Various other mods and standalone games are supported, see /usr/share/doc/darkplaces-server/README.Debian. AUTHOR
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors. This manual page was written by David Banks <amoebae@gmail.com> and Simon McVittie <smcv@debian.org> for the Debian project, and may be used by others. 2011-06-06 DARKPLACES(6)