TuxCap Games Framework 1.3.07 (Default branch)


 
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Old 02-05-2008
TuxCap Games Framework 1.3.07 (Default branch)

Image The TuxCap games framework is a GNU/Linux port of the PopCap games framework, which is used for professional 2D game development. It is written in C++ and supports both software and hardware accelerated drawing, comes with Python bindings, a very fast physics engine, a particle engine, a GUI widget system, and many documented examples to get you started. License: BSD License (original) Changes:
The Pycap Python bindings library is now linked into the generated libtuxcap library too. SDLMain.m and SDLMain.h were added for building on Mac OS X. All demos should build cleanly on Mac OS X and run in software mode. Many changes were made to the cmake files for cleaner debianization of libtuxcap. Software drawing was added for Additive Rect Fill. Particle and particle system scaling were added to the particle engine. This was added to the demo too. Some of the Python Pycap demos were renamed and moved.Image

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INSTEAD(6)							       GAMES								INSTEAD(6)

NAME
INSTEAD - Simple Text Adventure Engine, The Interpreter DESCRIPTION
The interpreter of STEAD (Simple Text Adventures) allows to play games that combine visual novels, text adventures and classic quests of 1990-s. The STEAD games features are: * very simple source code of the stories. (based on LUA); * the ability to use graphical or textual (readline) game interface; * graphic interface supports music and images; * graphic interpreter theme support - a game may change the interface look; * portability (originally written for Linux, depends on SDL and lua). SYNOPSIS
sdl-instead [options] [game.zip to run] OPTIONS
-debug Debug mode (for game developers). -alsa Force ALSA sound (Linux only). -nosound Run the game without sound. -gamespath <path> Add path with games. -themespath <path> Add path with themes. -nostdgames Do not use default games. -nostdthemes Do not use default themes. -game <basename> Select game in gamespath. -theme <basename> Select theme in themespath. -fullscreen Run the game in fullscreen mode. -window Run the game in windowed mode. -noautosave Disable autosave/autoload. -encode <lua file> [encoded file] Encode lua file. Encoded file can be executed with doencfile("encoded file"). -idf <path to resources directory or game> Build idf file [INSTEAD data file] from directory. -mode [WxH] Use WxH resolution. -nopause Do not pause the game on window minimize. -install [game in zip] Install game from zip archive -quit Quit :) -appdata [fullpath] Store saves and settings in appdata path. Path must exist! -chunksize [size in bytes] Size for audio buffer. Try this if sound lags. -version Show version and exit. Configuration file name is 'insteadrc' and it's located in ~/.instead/. Games can be downloaded from http://instead.googlecode.com. Unzip them in ~/.instead/games. CONTROLS
Please, see tutorial. LICENCE
This is free software; you can redistribute it and/or modify it under the terms specified in the GNU Public Licence (GPL). WARRANTY
None. COPYRIGHT AND CREDITS
Peter Kosyh INSTEAD author. Ilya Ryndin Initial port to Windows. Mahno Aleksey Port to Android. .dm Port to Mac OS X. Andrey Afletdinov Port to Windows CE. Vadim Balashoff Advices. Vladimir Zhirov Advices. Alexander Yakovlev manual.tex support. Serj Kalichev Advices and default theme correction. Vladimir Podobaev, Oleg Gvozdev Testers. Alexander Soborov Wiki support. Many others for comments, bug reports, games and ideas. SEE ALSO
http://instead.googlecode.com Instead Version 1.6.0 INSTEAD(6)