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1. Programming
Situation:
I have an array of structures:
struct my_struct_type {
char tags_sn;
char group_c;
char is_err_c;
};
struct my_struct_type stuff = {
"abcd", 'A', 'E',
"efgh", 'B', 'E',
"ijkl", 'C', 'E'
NULL, '\0', '\0'
... (14 Replies)
Discussion started by: garysk
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2. Programming
Hello,
I have a signal handler which manipulates a data structure. The data structure's operations aren't atomic. So if two threads/processes are in a critical section at the same time the data structure will be broken.
With threads you can avoid this stuff with semaphores etc.
However,... (10 Replies)
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3. Shell Programming and Scripting
Here is what i need to do.
@data #has all column wise data so say info for col 1 location for all rows would be in this array
$array = \@data
But i need to create a file which should contain these information in a format for all columns even if i have got no values from some of the index... (0 Replies)
Discussion started by: dinjo_jo
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4. Programming
I have a pointer to a structure containing an integer pointer:
struct members {
int id;
int *neigh;
};
The number of members N and its neighbors M change as the code runs, so I allocate the memory dynamically:
members *grid = malloc(sizeof(members)*N);
for(i=0;i<N;i++)... (2 Replies)
Discussion started by: brinch
2 Replies
5. UNIX for Dummies Questions & Answers
We (our company) has just purchased a new IBM unix machine. We have been doing some research and have found that it is NOT a good idea to put your own in-house-written applications under the existing file folders such as /usr or /bin ect. Instead you should place these applications in directories... (7 Replies)
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6. Linux
hello
can any1 plz tell me about the system defined structures (like sysinfo) which wil give system and n/w charecteristics (ex: freeram in sysinfo). (1 Reply)
Discussion started by: jeenat
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7. Programming
Hello all,
I'm working on a small wrapper library for a bigger project, and i've been killing my self over (what I think is) a pointer problem.
Here is the code (I extracted the part of the code where the problem is for better reading, I tested the code below, and I get the same problem):... (13 Replies)
Discussion started by: tmp0
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8. Programming
Dear friends
I have a bit basic doubts in pointers and the structures inter relationships.
the first one.
static struct apvt {
int dead;
int pending;
int abouttograb;
}*agents=NULL;
what agents pointer is... (1 Reply)
Discussion started by: tech_voip
1 Replies
9. Programming
I've recently started using structures, but I am having problems in allocating the structure dynamically. In the code below if i allocate the structure in the main program it works fine, and i get the expected output. However if i use the function rper below to increase the size of the structure i... (0 Replies)
Discussion started by: cezaryn
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books(3) Coin books(3)
NAME
books - Books Related to Open Inventor / Coin Here is a list of some of the better books for people that invested in software development
with Open Inventor. If you have suggestions for additional books that ought to go on this list, please feel free to tell us about it.
The Inventor Mentor
(subtitle 'Programming Object-Oriented 3D Graphics with Open Inventor')
This is an excellently written, detailed, tutorial-style introductory book for Open Inventor that takes you through all the fundamental
design principles applied in the Open Inventor API, richly illustrated and with numerous, well documented code examples.
The Inventor Mentor is getting a bit old, but do not let that put you off. It is as valid today as it was the day it was written, and we
heartily recommend this book for anyone learning to use Open Inventor.
ISBN 0-201-62495-8. You might also be able to find this book as a pdf file online, but we recommend having it in print.
The Inventor Toolmaker
This book explains how Open Inventor was designed for being extended by the users, and walks you through how to develop your own components
that work with all aspects of Coin.
ISBN 0-201-62493-1. You might also be able to find this book as a pdf file online, but we recommend having it in print.
The Annotated VRML2.0 Reference Manual
This book covers the VRML97 (aka VRML 2.0) standard, which Coin has implemented with its Inventor/VRMLnodes/* classes, which is an
extension made beyond the Open Inventor V2.1 API.
The VRML97 format has some significant differences from the Inventor and VRML1 formats, so it is a useful book if you want to use that part
of Coin.
ISBN 0-201-41974-2. You will find the specification documents for VRML97 online at http://www.web3d.org/.
The Open GL Programming Manual
This is the bible when it comes to OpenGL programming and is relevant for Open Inventor extenders that develop new nodes that implement or
affect Open Inventor OpenGL rendering. There are many editions of this book since it is updated whenever new versions of OpenGL are
standardized and comes out, so check that you have identified the latest edition if you order one.
The Open Inventor C++ Reference Manual
Although this book is directly relevant for Open Inventor, it does only cover the Open Inventor 2.1 API. This information is more or less
also covered in the online doxygen doc for Coin, where you have it hyperlinked, and can also be generated offline from the Coin sources to
have locally, so we do not think this book is very useful to have in print. We mention it anyway since it is an official documentation book
for Open Inventor.
ISBN 0-201-62491-5.
Version 3.1.3 Wed May 23 2012 books(3)