How to use a debugger a piped program ?


 
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Old 07-11-2011
Tools How to use a debugger on a piped program ?

Hi,

I have 1 program that writes in to the STDIN of another program as shown below. Both programs contain 4 or 5 lines & would terminate in under a second.

$ driver.exe | program.exe

How is that I can attach the debugger (gdb) to program.exe ? so that I can step through and see what all inputs is program.exe getting from driver.exe ??

I know to do with putting a getch() or putting a delay, but then, is there still some other way ???

Last edited by RipClaw; 07-11-2011 at 04:00 AM..
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exexedat(3alleg4)						  Allegro manual						 exexedat(3alleg4)

NAME
exexedat - Appending datafiles onto your executable. Allegro game programming library. SYNOPSIS
#include <allegro.h> Example exexedat DESCRIPTION
This program demonstrates how to access the contents of an Allegro datafile (created by the grabber utility) linked to the executable by the exedat tool. It is basically the exdata example with minor modifications. You may ask: how do you compile, append and exec your program? Answer: like this... 1) Compile your program like normal. Use the magic filenames with '#' to load your data where needed. 2) Once you compressed your program, run "exedat foo.exe data.dat" 3) Finally run your program. Note that appending data to the end of binaries may not be portable across all platforms supported by Allegro. SEE ALSO
DATAFILE(3alleg4), END_OF_MAIN(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), font(3alleg4), install_keyboard(3alleg4), line(3alleg4), load_datafile(3alleg4), makecol(3alleg4), readkey(3alleg4), screen(3alleg4), set_color_conversion(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_ex(3alleg4), unload_datafile(3alleg4) Allegro version 4.4.2 exexedat(3alleg4)