Questions about sockets


 
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# 8  
Old 11-05-2010
If you are using threading absolutely. You will have to use a mutex.


Code:
 if (FD_ISSET(fd, &read_fds)) {
                          
                                pthread_mutex_lock(&buffer_lock);

                                // write to the buffer here

                                pthread_mutex_unlock(&buffer_lock);
                           
                        }

However you can also allocate a buffer for each client in some sort of data structure if you want.
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LISTEN(2)							System Calls Manual							 LISTEN(2)

NAME
listen - listen for connections on a socket SYNOPSIS
listen(s, backlog) int s, backlog; DESCRIPTION
To accept connections, a socket is first created with socket(2), a willingness to accept incoming connections and a queue limit for incom- ing connections are specified with listen(2), and then the connections are accepted with accept(2). The listen call applies only to sock- ets of type SOCK_STREAM or SOCK_SEQPACKET. The backlog parameter defines the maximum length the queue of pending connections may grow to. If a connection request arrives with the queue full the client may receive an error with an indication of ECONNREFUSED, or, if the underlying protocol supports retransmission, the request may be ignored so that retries may succeed. RETURN VALUE
A 0 return value indicates success; -1 indicates an error. ERRORS
The call fails if: [EBADF] The argument s is not a valid descriptor. [ENOTSOCK] The argument s is not a socket. [EOPNOTSUPP] The socket is not of a type that supports the operation listen. SEE ALSO
accept(2), connect(2), socket(2) BUGS
The backlog is currently limited (silently) to 5. 4.2 Berkeley Distribution May 14, 1986 LISTEN(2)