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accept(2) [bsd man page]

ACCEPT(2)							System Calls Manual							 ACCEPT(2)

NAME
accept - accept a connection on a socket SYNOPSIS
#include <sys/types.h> #include <sys/socket.h> ns = accept(s, addr, addrlen) int ns, s; struct sockaddr *addr; int *addrlen; DESCRIPTION
The argument s is a socket that has been created with socket(2), bound to an address with bind(2), and is listening for connections after a listen(2). Accept extracts the first connection on the queue of pending connections, creates a new socket with the same properties of s and allocates a new file descriptor, ns, for the socket. If no pending connections are present on the queue, and the socket is not marked as non-blocking, accept blocks the caller until a connection is present. If the socket is marked non-blocking and no pending connections are present on the queue, accept returns an error as described below. The accepted socket, ns, may not be used to accept more connections. The original socket s remains open. The argument addr is a result parameter that is filled in with the address of the connecting entity, as known to the communications layer. The exact format of the addr parameter is determined by the domain in which the communication is occurring. The addrlen is a value-result parameter; it should initially contain the amount of space pointed to by addr; on return it will contain the actual length (in bytes) of the address returned. This call is used with connection-based socket types, currently with SOCK_STREAM. It is possible to select(2) a socket for the purposes of doing an accept by selecting it for read. RETURN VALUE
The call returns -1 on error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket. ERRORS
The accept will fail if: [EBADF] The descriptor is invalid. [ENOTSOCK] The descriptor references a file, not a socket. [EOPNOTSUPP] The referenced socket is not of type SOCK_STREAM. [EFAULT] The addr parameter is not in a writable part of the user address space. [EWOULDBLOCK] The socket is marked non-blocking and no connections are present to be accepted. SEE ALSO
bind(2), connect(2), listen(2), select(2), socket(2) 4.2 Berkeley Distribution May 22, 1986 ACCEPT(2)

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ACCEPT(2)						      BSD System Calls Manual							 ACCEPT(2)

NAME
accept -- accept a connection on a socket SYNOPSIS
#include <sys/socket.h> int accept(int socket, struct sockaddr *restrict address, socklen_t *restrict address_len); DESCRIPTION
The argument socket is a socket that has been created with socket(2), bound to an address with bind(2), and is listening for connections after a listen(2). accept() extracts the first connection request on the queue of pending connections, creates a new socket with the same properties of socket, and allocates a new file descriptor for the socket. If no pending connections are present on the queue, and the socket is not marked as non-blocking, accept() blocks the caller until a connection is present. If the socket is marked non-blocking and no pending connections are present on the queue, accept() returns an error as described below. The accepted socket may not be used to accept more con- nections. The original socket socket, remains open. The argument address is a result parameter that is filled in with the address of the connecting entity, as known to the communications layer. The exact format of the address parameter is determined by the domain in which the communication is occurring. The address_len is a value- result parameter; it should initially contain the amount of space pointed to by address; on return it will contain the actual length (in bytes) of the address returned. This call is used with connection-based socket types, currently with SOCK_STREAM. It is possible to select(2) a socket for the purposes of doing an accept() by selecting it for read. For certain protocols which require an explicit confirmation, such as ISO or DATAKIT, accept() can be thought of as merely dequeuing the next connection request and not implying confirmation. Confirmation can be implied by a normal read or write on the new file descriptor, and rejection can be implied by closing the new socket. One can obtain user connection request data without confirming the connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non- zero msg_controllen, or by issuing a getsockopt(2) request. Similarly, one can provide user connection rejection information by issuing a sendmsg(2) call with providing only the control information, or by calling setsockopt(2). RETURN VALUES
The call returns -1 on error and the global variable errno is set to indicate the error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket. ERRORS
The accept() system call will fail if: [EBADF] socket is not a valid file descriptor. [ECONNABORTED] The connection to socket has been aborted. [EFAULT] The address parameter is not in a writable part of the user address space. [EINTR] The accept() system call was terminated by a signal. [EINVAL] socket is unwilling to accept connections. [EMFILE] The per-process descriptor table is full. [ENFILE] The system file table is full. [ENOMEM] Insufficient memory was available to complete the operation. [ENOTSOCK] socket references a file type other than a socket. [EOPNOTSUPP] socket is not of type SOCK_STREAM and thus does not accept connections. [EWOULDBLOCK] socket is marked as non-blocking and no connections are present to be accepted. LEGACY SYNOPSIS
#include <sys/types.h> #include <sys/socket.h> The include file <sys/types.h> is necessary. SEE ALSO
bind(2), connect(2), listen(2), select(2), socket(2), compat(5) HISTORY
The accept() function appeared in 4.2BSD. 4.2 Berkeley Distribution December 11, 1993 4.2 Berkeley Distribution

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