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OpenSolaris 2009.06 - man page for sdl_joystickopen (opensolaris section 3)

SDL_JoystickOpen(3)						 SDL API Reference					       SDL_JoystickOpen(3)

NAME
SDL_JoystickOpen - Opens a joystick for use.
SYNOPSIS
#include "SDL.h" SDL_Joystick *SDL_JoystickOpen(int index);
DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used.
RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure.
EXAMPLES
SDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn't open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); }
SEE ALSO
SDL_JoystickClose
SDL
Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)

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