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toppler(6) [debian man page]

TOPPLER(6)							   Games Manual 							TOPPLER(6)

NAME
toppler - clone of the old "Nebulous" game SYNOPSIS
toppler [-f] [-h] [-s] [-dNUM ] DESCRIPTION
This manual page documents briefly the toppler command. The goal of the game is to reach the target door of each of the 8 towers in currently 2 missions with this little green animal. This door is usually at the very top of the tower. But finding the way by using elevators and walking trough a maze of doors and platforms is not the only problem you have to solve. There are a bunch of other creatures living on the tower that will hinder you to reach your target by pushing you over the edge of the platforms. The only weapon of defence you have is to throw a little snowball. But most of the other creatures just don't care about this. So you must avoid them. A little submarine brings you from one tower to the next. On this way you have the chance to get some bonus points by catching fish. All you have to do is to catch a fish in a bubble with your torpedo and then collect the fish. CONTROLS
In the menu you can select the mission you want to play next with the left and right cursor keys. Press space or return on the start menu item to start the game. The animal is controlled by the cursor keys and space (or return). Left and right make the animal walk. Up and down make the elevators move if you are on one. (The elevator platforms are a little bit smaller than the normal platforms.) If you are in front of a door press up to enter it. Pressing the space key will either throw a snowball if you are standing still or make the animal jump if you are walking. In the level designer, press F1 or h for the online help. OPTIONS
The program understands the following command line options. -f Starts the game in fullscreen mode. But be careful! If the game crashes it doesn't restore the original resolution, it stays in 640x480 pixel mode. -h Display short usage information and exit. -s Makes the game silent. If you don't have a soundcard or for another reason get an "can't open audio" error try this option. -dNUM Sets the debugging level; NUM is between 0 and 9, and the higher it is, the more information toppler will print out to the console. (The default debugging level is 0.) AUTHOR
Toppler was written by Andreas Rover <roever@users.sf.net>. Later Pasi Kallinen contributed a lot of code. This manual page was written by Ben Bell <bjb@debian.org> for the Debian GNU/Linux system (but may be used by others). It was revised by Dylan Thurston <dpt@math.harvard.edu>, and by Bill Allombert <ballombe@debian.org>. TOPPLER(6)

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CIRCUSLINUX(6)							   Games Manual 						    CIRCUSLINUX(6)

NAME
circuslinux - The clowns are trying to pop balloons to score points! SYNOPSIS
circuslinux [--disable-sound] [--fullscreen] [--low] | [--digital] [--paddle] [--help | --usage] [--version] DESCRIPTION
This manual page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. Instead, it has documentation in /usr/share/doc/circuslinux/README.txt.gz "Circus Linux!" is based on the Atari 2600 game "Circus Atari" by Atari, released in 1980. Gameplay is similar to "Breakout" and "Arkanoid"- you slide a device left and right to bounce objects into the air which destroy a wall. OPTIONS
--disable-sound If sound support was compiled in, this will disable it for this session of the game. --fullscreen Run in fullscreen mode. --low Disable some features so that the game might run better on low-end hardware. Titlescreen ballons and game backgrounds are disabled, and the game screen refreshes every 1/15th of a second instead of 1/30th of a second. --digital When using a joystick, left and right cause the teeter-totter to move incrementally. (This is as opposed to the default mode, where the analog position of the joy- stick is used literally.) Useful for playing with a digital gamepad. --paddle For using real Atari 2600 paddles connected to a your PC's joystick port. --help Display a help message summarizing command-line options, copyright, and game controls. --usage Display a brief message summarizing command-line options. --version Display the version of Circus Linux! you're running. CONTROL
Controlling the Teeter-Totter Move the mouse left and right to move the teeter-totter left and right. If a clown is in the air, you can also click any of the mouse buttons to flip the teeter-totter. (This causes the low and high ends of the teeter-totter to change places, useful when the teeter-totter is at a far side of the screen and the low end is on the outside.) Pausing To pause the game, you can press either the [SPACE], [TAB] or [P] key. To unpause, press one of those keys again. Quitting To quit the current game, you can press [ESCAPE]. This forfeits your game (as though you ran out of lives). To quit Circus Linux! altogether, you can use your window manager's close command or press EXIT on the title screen. AUTHOR
This manual page was written by Christian T. Steigies <cts@debian.org>, for the Debian GNU/Linux system (but may be used by others). November 10, 2004 CIRCUSLINUX(6)
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