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oolite(6) [debian man page]

OOLITE(6)							   Games Manual 							 OOLITE(6)

NAME
Oolite - a space-sim game SYNOPSIS
oolite DESCRIPTION
This manual page briefly documents Oolite. Oolite is a reinterpretation of the 8-bit classic space shooter/trading game Elite, which was written by Ian Bell and David Braben. FAQ
What is the purpose of the game? To fly from planet to planet, buying and selling goods, shooting pirates or committing acts of piracy. There's no goal other than perhaps to achieve the rank of ELITE. How do I quit? While docked, use the 'F2' key. When in flight, use the 'p' key. I'm still confused, how do I play? Documentation can be found in the /usr/share/doc/oolite directory. You should start with README.TXT.gz for window settings. Then, the PLAYING.TXT.gz document gives a basic overview of the controls. For a full description of all controls, please see the "Oolite Reference Sheet" (OoliteRS.pdf) which is suitable for printing out. Where can I find more information? For the nostalgic, Ian Bell's "Space Traders Flight Training Manual" for the original BBC Elite is still a very good introduction to the game and can be found online <http://home.clara.net/iancgbell/elite/manual.htm>. A large amount of additional information, including advice for newcomers, Oolite Expansion Packs (OXP), the Elite/Oolite wiki, and the Oolite Bulletin Board is linked from the Oolite home page <http://www.oolite.org/>. What do the various colors represent on the radar? o White - unpowered items that can't mass-lock the in-system drive. o Green/Yellow - navigation buoys. o Yellow - powered craft. o Red - powered craft identified as hostile. o Green - space stations. o Green/Red - thargoids o Purple - police o Blue/Red - police on intercept o Red/Yellow - active mine (about to detonate) AUTHOR
Oolite was written by Giles Williams and others, and it was ported to the GNU/Linux operating system by the Oolite Linux project. The original version can be found at the Oolite home page <http://www.oolite.org/>. This manual page was written by Eddy Petrisor <eddy.petrisor@gmail.com>, for the Debian project and updated by various maintainers, (but may be used by others). March 6th, 2011 OOLITE(6)

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BOMBERCLONE(6)							   Games Manual 						    BOMBERCLONE(6)

NAME
bomberclone -- free Bomberman-like game SYNOPSIS
bomberclone DESCRIPTION
This manual page documents briefly the bomberclone game. This manual page was written for the Debian distribution because the original program does not have a manual page. The goal of the game is to be the last one, who is alive. You can drop bombs which will explode after a certain time and destroy everything in horizontal and vertical direction. So you can remove stones or kill other players. But take care. Don't kill yourself otherwise the game will be over for you. During the game you will find different powerups to raise your skills. If you are running faster than your opponent and you have many bombs, you can catch him within lots of bombs and he has no chance to escape. You will get points for every player you have killed. If you win the game, you can earn additional points depending on how many players played the game. POWERUPS
FIRE ICON The Fire powerup gives your bombs more range. Maximum Range is 10. FIRE ICON The Fire powerup gives your bombs more range. Maximum Range is 10. BOMB ICON After picking up the Bomb item you can put one more bomb on the field. Maximum are 12 Bombs. SHOE ICON After you collect this powerup you will walk a little bit faster. SPECIALS
BOMB WITH FUSE ICON You can trigger the explosion of all your bombs by pressing the Special Use key. Warning don't wait to long or your bombs will explode anyway. BOMB WITH ELASTIC BAND ICON Push your and other bombs around the maze. But be carefull that the bomb is not going to explode MULTIPLE BOMBS ICON Lay a row of bombs in one direction to trap some players. To use this special, hold the Special use key and the direction key where you want to drop the row. SEE ALSO
http://www.bomberclone.de AUTHOR
This manual page was written by VU blade@debian.org for the Debian system (but may be used by others). Permission is granted to copy, dis- tribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts and no Back-Cover Texts. BOMBERCLONE(6)
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