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gearhead(6) [debian man page]

GEARHEAD(6)							   Games Manual 						       GEARHEAD(6)

NAME
gearhead - roguelike mecha role playing game SYNOPSIS
gearhead DESCRIPTION
gearhead is a roguelike adventure game involving giant mechas and a post-apocalyptic but recovering world. KEY BINDINGS
A list of key bindings can be viewed with the h key during play. Menus can be navigated with arrow keys and enter. Walking into an object generally does the expected thing (use, talk or attack). The action names listed can be used to redefine the keys in a configure file. a - Attack Attack. A - AttackMenu Attack, choosing the weapon or body part from a list. B - PartBrowser Examine the individual components of the player character. C - CharInfo Show character information. e - Equipment View character's equipment. E - Eject Eject from a mecha. F - FirstAid Apply first aid skill to restore health points. H - FieldHQ Examine mechas and allies. i - Inventory View inventory. l - Look Look around. L - LearnSkills Learn new skills by spending accumulated experience. m - Messages Review all current adventure memos, news and email. M - SelectMecha Selects the mecha to use by the player character. Q - QuitGame Quit the game. Does not save the game. r - RunToggle Toggle running on or off. R - Recenter Recenter the game display on the character. S - Search Search the area for secrets and enemies. t - Talk Initiate a conversation with an NPC. T - Telephone Call an NPC. u - UseScenery Uses stationary scenery such as doors or computers. V - History Show past game messages. X - SaveGame Saves the game. Does not quit the game. Z - Rest Take a break for one hour of game time. . - SwitchGears Toggle the movement mode (eg. flying, walking). [ - TurnLeft Turn to left. ] - TurnRight Turn to right. keypad keys1-9 - Stop, Dir-NorthWest, etc. Move around or stop. + - FullSpeed Move forward at full speed. = - NormSpeed Move forward at normal speed. - - Reverse Move backwards. <, > - Enter, Enter2 Enter scenery. The following keys are usable when selecting a target. / - CalledShot Toggle the Called Shot option while selecting a target. > - SwitchBv Toggle the Burst Fire option while selecting a target. ; - SwitchTarget Switch to next visible enemy when selecting a target. FILES
/etc/gearhead.conf System-wide configuration file. $HOME/.gearhead/gearhead.conf User specific configuration file. If this is present the system-wide configuration file is not read. AUTHOR
gearhead was written by Joseph Hewitt <pyrrho12@yahoo.ca>. This manual page was written by Kari Pahula <kaol@debian.org>, for the Debian project (but may be used by others). SEE ALSO
nethack(6). More documentation for gearhead can be found in the /usr/share/doc/gearhead directory. 6 Jul 2006 GEARHEAD(6)

Check Out this Related Man Page

WARMUX(6)							   Games Manual 							 WARMUX(6)

NAME
Warmux - A convivial mass murder game. SYNOPSIS
warmux [-h|--help] [-v|--version] [-p|--play] [-i|--internet] [-s|--server] [-c|--client [ip]] [-d|--debug debug_masks] DESCRIPTION
Have the mascots of your favorite free software battle in the Warmux arena using dynamite, grenades, baseball bat and other weapons ... Exterminate your opponent in a funny 2D toon-style scenery. Each player (2 minimum, on the same PC) controls the team of his choice (tux, gnu, firefox, wilber,...) and must destroy his adversaries using more or less casual weapons. Although a minimum of strategy is required to be victorious, Warmux is pre-eminently a "convivial mass murder" game where, turn by turn, each team attempts to produce maximum damage to their opponents. CONTROLS
* Key left/right: walk to the left / to the right * Key up/down: Aim up/down * Key shift: Smaller aim increment/decrement when used with up or down. Smaller step while walking * Key 'b': ("Backwards") jump * Key enter: ("Horizontal") jump * Key backspace: ("Vertical") jump * Key tab: Switch to next or previous (when Ctrl is pressed too) character * Key 'c': Recenter to active character * Key space: Shoot. Exceptions: the parachute is automatically deployed, and teleportation is made with a mouse click. Warning: The automatic bazooka and air strike first need a target to be selected (select it with a left click) * Mouse right click: Show/hide weapons menu * Mouse left click on the map: Select a target for teleportation, automatic bazooka, or air strike * Mouse left click on a character: Make it active (if it's allowed) * Mouse move next to screen borders: Move the map * Key F1, F2, ... F5: Change weapon in category 1, 2, ... 5 * Key F10: Toggle Fullscreen * Key 'p': Pause the game * Key escape: Leave the game (confirmation necessary) SEE ALSO
Have a look at the official website http://warmux.org On the website, you will find some useful help: * List of weapons: http://warmux.org/wiki/en/weapons.php * List of maps: http://warmux.org/wiki/en/maps.php * How to write your own map: http://warmux.org/wiki/Create_your_own_map.php * List of skins: http://warmux.org/wiki/en/skins.php * Forum: http://www.warmux.org/forum/ AUTHOR
Warmux was written by: - Jean-Christophe DUBERGA <jcduberga@gmx.de> - Laurent DEFERT SIMONNEAU <lodesi2@yahoo.fr> - Lawrence AZZOUG <lawrenceazzoug@wanadoo.fr> - Matthieu FERTRE <matthieu.fertre@free.fr> - Renaud LOTTIAUX <renaud.lottiaux@free.fr> - Victor STINNER <victor.stinner@haypocalc.com> This manual page was originally written by Jean Parpaillon <artefact@altern.org>, for the Debian project (but may be used by others). It is maintained by the Warmux team. October 28, 2007 WARMUX(6)
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