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murmur-user-wrapper(1) [debian man page]

murmur-user-wrapper(1)					      General Commands Manual					    murmur-user-wrapper(1)

NAME
murmur-user-wrapper - User wrapper for murmurd. SYNOPSIS
murmur-user-wrapper [options] DESCRIPTION
Murmur is the server component of Mumble, a low-latency, high quality VoIP application. Murmur-wrapper is a wrapper script to make it eas- ier for normal users to set up their own, private murmur server. OPTIONS
-d "directory" Set directory to use. By default, the wrapper script uses $HOME/murmur -s Check if murmur process is running. -k Terminate running murmur process. -i Initialize only, do not start the server. -p "password" Specify password for the SuperUser account and exit. SuperUser is the mumble equivalent of root, a special user which bypasses all access restrictions. NOTES
To create your own private server, you first want to run murmur-user-wrapper -i Then edit ~/murmur/murmur.ini to set the various configuration settings. The most important is probably the port; unless you're the only murmur process running on this server, you'll need to change it. When you're happy with your settings, you need to set the password for SuperUser, which is your administrator account. murmur-user-wrapper -p <password> Once this is done, simply run murmur-user-wrapper to start the server. SEE ALSO
murmurd(1). AUTHOR
mumble and murmurd was written by Thorvald Natvig <slicer@users.sourceforge.net>. 2008 May 09 murmur-user-wrapper(1)

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ggz-wrapper(6)							  GGZ Gaming Zone						    ggz-wrapper(6)

NAME
ggz-wrapper - GGZ Gaming Zone command line core client SYNOPSIS
ggz-wrapper [--gametype GAMENAME] [--user NAME] [--destnick NAME] [OPTION...] DESCRIPTION
The GGZ Gaming Zone allows people to play many games online using so-called GGZ core clients which are chat clients with integrated game launchers. The ggz-wrapper tool is a small special GGZ core client for the command line. It does not support chat or display of rooms, tables and players, but instead is useful for fast launching of online games. Therefore, its main purpose is to be invoked from instant messengers such as gaim or kopete. It currently supports all two-player games, as human against human or human against bot. If no options are given, ggz-wrapper will invoke a Tic-Tac-Toe game client on the default GGZ server, live.ggzgamingzone.org, logging in as guest user. OPTIONS
--gametype=GAMENAME The name of the game to play, e.g. TicTacToe or Chess. This option expects a case-sensitive argument which must match one of the available game modules in ggz.modules. If the game type is not supported by the specified GGZ server, the invocation will fail. --user=NAME The name of the player who is running the client. The default is to run with an automatically generated guest user name. In order to use a registered name, the option --password is implied. --destnick=NAME The name of the other player. If omitted or empty, the player running the client will launch the table (game host). If empty, other player will be the bot. If not empty, player will join the table which the other player already launched. --password=PASSWORD Password to use in case of playing as a registered user. Note that on a multi-user systems, other users might see the password, which is a security risk. --server=SERVER The server to play on. If not specified, the default server is ggz://live.ggzgamingzone.org. --port=PORT The port to use to connect to the GGZ server. PORT is almost always 5688, so this option is rarely needed. AUTHORS
The GGZ Development Team <ggz-dev@mail.ggzgamingzone.org> SEE ALSO
ggz.modules(5), ggz(7) The GGZ Development Team 0.0.14 ggz-wrapper(6)
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