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normal3d(1) [debian man page]

NORMAL3D(1)						      General Commands Manual						       NORMAL3D(1)

NAME
normal3d - apply transformation matrix in Raster3D input file SYNOPSIS
normal3d [options] < infile.r3d > normalized.r3d DESCRIPTION
normal3d reads a Raster3D input file from stdin, applies any coordinate manipulations specified in the header, and writes the modified file to stdout. The output file from normal3d describes exactly the same image as the original input file. Header records are left unchanged except for the transfomation matrix (which becomes the identity matrix) and the format specifiers (which are set to *). The -h flag suppresses all header records in the output file. All objects in the input file are also in the output file, but their coordinate descriptions have been normal- ized (i.e. the original transformation matrix has been applied). OPTIONS
-ang AA Only relevant for generating stereo pairs. By default stereo separation is created using a shear operator. The -ang option instead intro- duces an angular separation by rotating the left and right eye images by +/- AA degrees with respect to the original view angle. -expand In-line and normalize all instances of file indirection in the input stream. This results in a single input file containing no file indi- rection. The default is to simply copy file indirection lines (those begining with @) to the new input file without opening them or nor- malizing their contents. -h Suppress header records in output. This option is useful for producing files which describe only part of a scene, and which are to be later combined with descriptor files -size HHHxVVV Force the image size to HHH pixels horizontal and VVV pixels vertical. -stereo [scratch] This option causes the program to produce two additional files, left.r3d and right.r3d, that contain header records suitable for rendering the normalized object desctiption file as a side-by-side stereo pair. This option always suppresses header records in the primary output file. If a scratch directory name is given, it is prepended to give output files {scratch}_left.r3d and {scratch}_right.r3d SOURCE
web URL: http://www.bmsc.washington.edu/raster3d/raster3d.html contact: Ethan A Merritt University of Washington, Seattle WA 98195 merritt@u.washington.edu SEE ALSO
render(l), raster3d(l), stereo3d(l) AUTHORS
Ethan A Merritt. Raster3D 12 Dec 2010 NORMAL3D(1)

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RINGS3D(1)						      General Commands Manual							RINGS3D(1)

NAME
rigns3d - produces a file of ring-filling triangles from a PDB file SYNOPSIS
rings3d [-bases] [-protein] [-sugars] < infile.pdb > outfile.r3d rings3d searches through a PDB file looking for residues containing 5- or 6-membered rings, then produces a Raster3D output file of ring- filling triangles. rings3d matches residue types from an internal list of residue and atom names. It will fail to find residues not in its list, and fail to recognize atoms with non-standard names. EXAMPLES
render a DNA molecule with the bases filled in: cat $R3D_LIB/dna.colours dna.pdb | rods -radius 0.05 > temp.1 rings3d -bases < dna.pdb > temp.2 cat temp.1 temp.2 | render -tiff dna.tiff OPTIONS
-bases Fills in purine and pyrimidine rings from A C G T U residues. -protein Fills in sidechain rings of HIS PHE TRP and TYR residues. -sugars [This is the default] Fills in pyranose rings of GAL GLC NAG NGA MAN SIA residues. BUGS
limited residue types The database of residue types should be kept externally, so you don't have to rebuild the program to add a new type. There should be an option to search for ring systems in un-recognized residue types. crinkled planes There should be an option to do a least-squares best plane through supposedly flat rings. Then again, seeing a crease in a "flat" ring may force people to consider whether their planarity restraints are tight enough. SOURCE
anonymous ftp site: ftp.bmsc.washington.edu web URL: http://www.bmsc.washington.edu/raster3d/raster3d.html contact: Ethan A Merritt Dept of Biological Structure Box 357742 University of Washington, Seattle WA 98195 merritt@u.washington.edu SEE ALSO
Raster3D(l) AUTHORS
Ethan A Merritt. This manual page was written by Nelson A. de Oliveira <naoliv@gmail.com>, for the Debian project (but may be used by others). Raster3D RINGS3D(1)
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