Dear All ,
We need to increase the size of the root partition in a RHEL server.
The model is Product Name: SUN FIRE X4170 SERVER.
Filesystem Size Used Avail Use% Mounted on
/dev/mapper/VolGroup00-LogVol00
119G 47G 67G 41% /... (3 Replies)
Hi Guys
We have a VM machine, now I want to increase the size of the filesystem.
We are running RHEL6 O/S.
I have filesystem that is 500GB I want to increase that filesystem to 1.5 TB.
The guy who manages the VM increased the size on the VM machine, now how do I make sure that the... (7 Replies)
Hi All,
I have got a RAID 5 SVM in my Solaris Box. Recently we had performance issues with it. So SUN has told us to increase the interlace size to 128k.
how can we do it so that we have to recreate the RAID 5. ALso guide what are all the pre cautions that we need to take before doing... (1 Reply)
hi
Im using AIX4.3. Through smit I tried to increase the size of a directory. I changed 10,000 blocks more but finally i got 524288 blocks more. That is
before change : 12582912 blocks
I have tried for change: 12592912 blocks
then i execute smit.
But finally I got: ... (3 Replies)
Dear all, How can we increase the space for the root partition, ensuring that there is no loss of data in Solaris 9. How can the growfs command be utilized in this case.
Thanks. (7 Replies)
Hi Experts,
I am not sure whether my question should be in this thread or some other one. I am using HP Tru64 system.
Currently one of my filesystem /others is almost full. I need to know the exact commands to increase this filesystem. Please show me how to check for free partitions and add... (5 Replies)
Hi Everybody,
I have AIX 4.3 and I have a FileSystem with 400GB size, which called /db/run. Because of grow up of the application's data, more storage has been added 200GB. To add this space without affecting the application & the application's requirements, I have to add this 200GB to the existed... (9 Replies)
Hello all
Can someone tell me I am running a script and the outputs directory is too small to contain the newly created file as a result of this script. How can I increase the directory size?
Thanks (9 Replies)
XCODE-SELECT(1) BSD General Commands Manual XCODE-SELECT(1)NAME
xcode-select - Manages the active developer directory for Xcode and BSD tools.
SYNOPSIS
xcode-select [-h|--help] [-s|--switch <path>] [-p|--print-path] [-v|--version]
DESCRIPTION
xcode-select controls the location of the developer directory used by xcrun(1), xcodebuild(1), cc(1), and other Xcode and BSD development
tools. This also controls the locations that are searched for by man(1) for developer tool manpages.
This allows you to easily switch between different versions of the Xcode tools and can be used to update the path to the Xcode if it is
moved after installation.
Usage
When multiple Xcode applications are installed on a system (e.g. /Applications/Xcode.app, containing the latest Xcode, and /Applica-
tions/Xcode-DP.app containing a developer preview) use xcode-select --switch path/to/Xcode.app to specify the Xcode that you wish to use
for command line developer tools.
After setting a developer directory, all of the xcode-select provided developer tool shims (see FILES) will automatically invoke the ver-
sion of the tool inside the selected developer directory. Your own scripts, makefiles, and other tools can also use xcrun(1) to easily
lookup tools inside the active developer directory, making it easy to switch them between different versions of the Xcode tools and allow-
ing them to function properly on systems where the Xcode application has been installed to a non-default location.
OPTIONS -h, --help
Prints the usage message.
-s <path>, --switch <path>
Sets the active developer directory to the given path, for example /Applications/Xcode-DP.app. This command must be run with supe-
ruser permissions (see sudo(8)), and will affect all users on the system. To set the path without superuser permissions or only for
the current shell session, use the DEVELOPER_DIR environment variable instead (see ENVIRONMENT).
-p, --print-path
Prints the path to the currently selected developer directory. This is useful for inspection, but scripts and other tools should use
xcrun(1) to locate tool inside the active developer directory.
-r, --reset
Unsets any user-specified developer directory, so that the developer directory will be found via the default search mechanism. This
command must be run with superuser permissions (see sudo(8)), and will affect all users on the system.
-v, --version
Prints xcode-select version information.
--install
Opens a user interface dialog to request automatic installation of the command line developer tools.
ENVIRONMENT
DEVELOPER_DIR
Overrides the active developer directory. When DEVELOPER_DIR is set, its value will be used instead of the system-wide active developer
directory.
Note that for historical reason, the developer directory is considered to be the Developer content directory inside the Xcode applica-
tion (for example /Applications/Xcode.app/Contents/Developer). You can set the environment variable to either the actual Developer con-
tents directory, or the Xcode application directory -- the xcode-select provided shims will automatically convert the environment vari-
able into the full Developer content path.
EXAMPLES
xcode-select --switch /Applications/Xcode.app/Contents/Developer
Select /Applications/Xcode.app/Contents/Developer as the active developer directory.
xcode-select --switch /Applications/Xcode.app
As above, selects /Applications/Xcode.app/Contents/Developer as the active developer directory. The Developer content directory is auto-
matically inferred by xcode-select.
/usr/bin/xcodebuild
Runs xcodebuild out of the active developer directory.
/usr/bin/xcrun --find xcodebuild
Use xcrun to locate xcodebuild inside the active developer directory.
env DEVELOPER_DIR="/Applications/Xcode-DP.app" /usr/bin/xcodebuild
Execute xcodebuild using an alternate developer directory.
FILES
/usr/bin/xcrun
Used to find or run arbitrary commands from the active developer directory. See xcrun(1) for more information.
/usr/bin/agvtool /usr/bin/desdp /usr/bin/ibtool /usr/bin/ictool /usr/bin/instruments /usr/bin/iprofiler /usr/bin/opendiff /usr/bin/sdef
/usr/bin/sdp /usr/bin/xcodebuild /usr/bin/xed
Runs the matching Xcode tool from with the active developer directory.
/usr/bin/BuildStrings /usr/bin/CpMac /usr/bin/DeRez /usr/bin/GetFileInfo /usr/bin/MergePef /usr/bin/MvMac /usr/bin/ResMerger
/usr/bin/RezDet /usr/bin/RezWack /usr/bin/Rez /usr/bin/SetFile /usr/bin/SplitForks /usr/bin/UnRezWack /usr/bin/ar /usr/bin/as /usr/bin/asa
/usr/bin/bison /usr/bin/c89 /usr/bin/c99 /usr/bin/clang++ /usr/bin/clang /usr/bin/cmpdylib /usr/bin/codesign_allocate /usr/bin/cpp
/usr/bin/ctags /usr/bin/ctf_insert /usr/bin/dsymutil /usr/bin/dwarfdump /usr/bin/flex++ /usr/bin/flex /usr/bin/g++ /usr/bin/gatherheaderdoc
/usr/bin/gcc /usr/bin/gcov /usr/bin/git-cvsserver /usr/bin/git-receive-pack /usr/bin/git-shell /usr/bin/git-upload-archive
/usr/bin/git-upload-pack /usr/bin/git /usr/bin/gm4 /usr/bin/gnumake /usr/bin/gperf /usr/bin/hdxml2manxml /usr/bin/headerdoc2html
/usr/bin/indent /usr/bin/install_name_tool /usr/bin/ld /usr/bin/lex /usr/bin/libtool /usr/bin/lipo /usr/bin/lldb /usr/bin/lorder
/usr/bin/m4 /usr/bin/make /usr/bin/mig /usr/bin/mkdep /usr/bin/nasm /usr/bin/ndisasm /usr/bin/nm /usr/bin/nmedit /usr/bin/otool
/usr/bin/pagestuff /usr/bin/ranlib /usr/bin/rebase /usr/bin/redo_prebinding /usr/bin/resolveLinks /usr/bin/rpcgen /usr/bin/segedit
/usr/bin/size /usr/bin/strings /usr/bin/strip /usr/bin/svn /usr/bin/svnadmin /usr/bin/svndumpfilter /usr/bin/svnlook /usr/bin/svnserve
/usr/bin/svnsync /usr/bin/svnversion /usr/bin/unifdef /usr/bin/unifdefall /usr/bin/xml2man /usr/bin/yacc
Runs the matching BSD tool from with the active developer directory.
SEE ALSO xcrun(1)HISTORY
The xcode-select command first appeared in Xcode 3.0.
Mac OS X July 30, 2013 XCODE-SELECT(1)