01-30-2006
Split-Email-removing files
Friends,
I have a datafile that have unknown a number of CHARACTERS.
if the datafile have more than 1 character and less than 20
email me the file
rm datafile
if the datafile have more than 20 characters
split the datafile into 20 characters in each file
email datafileaa
email datafilebb ....and/or so on
rm datafileaa datafilebb .....so on
I have problems with of knowing how many files there will be if the datafile > 20 characters and how to email these file and remove them.
Thanks!
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LEARN ABOUT OPENDARWIN
load_datafile
load_datafile(3alleg4) Allegro manual load_datafile(3alleg4)
NAME
load_datafile - Loads a datafile into memory. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
DATAFILE *load_datafile(const char *filename);
DESCRIPTION
Loads a datafile into memory in one go. If the datafile has been encrypted, you must first call packfile_password() to set the appropriate
key. If the datafile contains truecolor graphics, you must set the video mode or call set_color_conversion() before loading it. Example:
/* Load the resources for our game. */
DATAFILE *dat = load_datafile("game.dat");
if (!dat)
abort_on_error("Couldn't load sound resources!");
/* Use resources. */
...
/* Destroy them when we don't need them any more. */
unload_datafile(dat);
RETURN VALUE
Returns a pointer to the DATAFILE, or NULL on error. Remember to free this DATAFILE later to avoid memory leaks.
SEE ALSO
load_datafile_callback(3alleg4), unload_datafile(3alleg4), load_datafile_object(3alleg4), set_color_conversion(3alleg4),
fixup_datafile(3alleg4), packfile_password(3alleg4), find_datafile_object(3alleg4), register_datafile_object(3alleg4), excustom(3alleg4),
exdata(3alleg4), exexedat(3alleg4), exgui(3alleg4), exsprite(3alleg4), exunicod(3alleg4)
Allegro version 4.4.2 load_datafile(3alleg4)